Kyle writes -

Skittle-based beat sequencer, a tangible and edible music interface. This is a prototype developed over the course of two evenings, with a webcam and Processing.

The webcam is mounted using cardboard/wood above the screen, and Skittles are placed on the screen — a cheap responsive surface (when a circle is active, it turns green).

Future directions may include: more sensor types (e.g., a slider for tempo control), note-sequencing mode, and assigning the different colors to different rhythms or instruments (purple as bassline, or yellow as “every other measure”).

There is a cut in the middle where it transitions from solo improvisation to three people interacting simultaneously. Any out-of-sync audio/video is due to my frazzled camera.

One of the other big problems: people like to eat Skittles.

I Eat Beats – Edible music interface – [via] Link.

BY Phillip Torrone

Editor at large - Make magazine. Creative director - Adafruit Industries, contributing editor - Popular Science. Previously: Founded - Hack-a-Day, how-to editor - Engadget, Director of product development - Fallon Worldwide, Technology Director - Braincraft.

2 Responses to I Eat Beats – Edible music interface

  1. Amazing!

    (Question: Is the video-analysis bild into Processing? Or are external libraries used for projects like this one? )

  2. I used JMyron, which you can find under the processing libraries. The only “video analysis” is averaging certain pixels.

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