Web browser mapped on 3D objects…

Img413 16 uBrowser is an simple Web Browser that illustrates one way of embedding the Mozilla Gecko rendering engine into a standalone application using LibXUL. In this case, the contents of the page is grabbed as it’s being rendered and displayed as a texture on some geometry using OpenGL. You are able to interact with the page (mostly) normally and visit (almost) any site that works correctly with Firefox 1.5. Translation: Expect to see browser like Firefox in every virtual world really soon. [via] Link. I took a few screenshots, check’em out!

Image1

Image2

Image3

Image4

Image5

Image6

2 Responses to Web browser mapped on 3D objects…

  1. It’s not Firefox that’s getting mapped. It’s the Gecko rendering engine. Saying that it’s Firefox implies that it somehow works with extensions and bookmarks and whatnot. All it’s mapping is the thing that you tell to draw the page, which Firefox happens to use.

  2. philliptorrone on said:

    right, i should have said “web browser” mapped on a 3d object.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Connecting to %s