Blender is an open source software project that allows users to create three dimensional objects which can then be rendered into animation sequences and more.

From ~kronick

Does your school use Blender? What great things have you designed with Blender? What is the best way to get started learning Blender? Add your ideas to the comments, and contribute your photos and videos to the MAKE Flickr pool.

6 Responses to Fluid sims in Blender

  1. astralpancakes on said:

    Me and two fellow 3D animation students were offered the chance to learn Blender on our own (and have it count as internship towards our degrees) a few years back. We made a short film/animation called Night of the Living Dead Pixels

    http://www.nightofthelivingdeadpixels.org/

    We’ve used Blender a lot in our schoolwork after that too. It’s very addictive once you get into it.

    For learning Blender we mainly used Tony Mullen’s book Introducing Character Animation with Blender (I noticed on amazon that he’s coming out with a new edition for the upcoming 2.5 release of Blender) and the tutorials in the official Blender wiki. The blenderartists.org forums are a great place to ask for help if and when you get stuck — a lot of experienced users and core developers hang out there.

  2. you failed to menton that blender is python powered its a great tool to interface with microcontrollers (like the arduino) for some nice effects (such as accleaerator data)

    • Chris Connors on said:

      @bman
      Great connection! So if you have an arduino with sensing ability and programmed in Python or Processing, you should be able to use that to control your animation in Blender.

      Do you know of anybody working with this? It sounds like a big pile of fun!

  3. Godzilla on said:

    Could you have sent me a message saying you used my video?

    Don’t get me wrong or anything- i’m thrilled that my work was featured by any website, but I didn’t even find out until today, and it was a huge shock.

    • Chris Connors on said:

      @Godzilla
      Love your work with Blender. Maybe you could get me some more information on how you work on your projects for future postings.
      Thanks
      Chris

  4. I dont know of any active projects useing it but
    Blender is well documented

    http://wiki.blender.org/index.php/Doc:Manual/Extensions/Python

    and arduino already has seiral docs for python

    its a bit confuseing if you dont understand new libs right off the bat but the blender docs are good and ill post a demo here at somepoint if you need it

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