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	<title>Comments on: Alt.GDC: Earth&#8217;s Digital Doppelganger</title>
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	<link>http://blog.makezine.com/2012/03/06/alt-gdc-earths-digital-doppelganger/</link>
	<description>DIY projects, how-tos, and inspiration from geeks, makers, and hackers</description>
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		<title>By: ContdaX</title>
		<link>http://blog.makezine.com/2012/03/06/alt-gdc-earths-digital-doppelganger/#comment-368247</link>
		<dc:creator><![CDATA[ContdaX]]></dc:creator>
		<pubDate>Wed, 07 Mar 2012 17:39:12 +0000</pubDate>
		<guid isPermaLink="false">http://blog.makezine.com/?p=207942#comment-368247</guid>
		<description><![CDATA[Actually, no Simplex and no Perlin. Since it uses real earth data and only the details smaller than 90m are filled in using procedural algos, there&#039;s plenty of original erosion of our planet visible. For those who look before posting, that is.]]></description>
		<content:encoded><![CDATA[<p>Actually, no Simplex and no Perlin. Since it uses real earth data and only the details smaller than 90m are filled in using procedural algos, there&#8217;s plenty of original erosion of our planet visible. For those who look before posting, that is.</p>
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		<title>By: Earth&#8217;s doppelganger: a photorealistic virtual world &#124; Naked Play</title>
		<link>http://blog.makezine.com/2012/03/06/alt-gdc-earths-digital-doppelganger/#comment-368232</link>
		<dc:creator><![CDATA[Earth&#8217;s doppelganger: a photorealistic virtual world &#124; Naked Play]]></dc:creator>
		<pubDate>Wed, 07 Mar 2012 17:23:16 +0000</pubDate>
		<guid isPermaLink="false">http://blog.makezine.com/?p=207942#comment-368232</guid>
		<description><![CDATA[[...] Read more here  [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Read more here  [...]</p>
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		<title>By: Balgair</title>
		<link>http://blog.makezine.com/2012/03/06/alt-gdc-earths-digital-doppelganger/#comment-368214</link>
		<dc:creator><![CDATA[Balgair]]></dc:creator>
		<pubDate>Wed, 07 Mar 2012 17:07:49 +0000</pubDate>
		<guid isPermaLink="false">http://blog.makezine.com/?p=207942#comment-368214</guid>
		<description><![CDATA[&quot;...you build your city in a single player mode and it automatically loads your creations into all other players’ Earths&quot;
Does anyone remember when Spore did this? All that was created were rude, over exaggerated phalluses. I thought all game designers learned their lesson on this one: Never let the players have a one way communication channel.]]></description>
		<content:encoded><![CDATA[<p>&#8220;&#8230;you build your city in a single player mode and it automatically loads your creations into all other players’ Earths&#8221;<br />
Does anyone remember when Spore did this? All that was created were rude, over exaggerated phalluses. I thought all game designers learned their lesson on this one: Never let the players have a one way communication channel.</p>
]]></content:encoded>
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		<title>By: Game engine renders photorealistic Earth-sized worlds &#124; HEY LAURENT VOANH IS HERE</title>
		<link>http://blog.makezine.com/2012/03/06/alt-gdc-earths-digital-doppelganger/#comment-368206</link>
		<dc:creator><![CDATA[Game engine renders photorealistic Earth-sized worlds &#124; HEY LAURENT VOANH IS HERE]]></dc:creator>
		<pubDate>Wed, 07 Mar 2012 17:01:19 +0000</pubDate>
		<guid isPermaLink="false">http://blog.makezine.com/?p=207942#comment-368206</guid>
		<description><![CDATA[[...] Alt.GDC: Earth&#8217;s Digital Doppelganger [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Alt.GDC: Earth&#8217;s Digital Doppelganger [...]</p>
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	<item>
		<title>By: idgarad</title>
		<link>http://blog.makezine.com/2012/03/06/alt-gdc-earths-digital-doppelganger/#comment-368190</link>
		<dc:creator><![CDATA[idgarad]]></dc:creator>
		<pubDate>Wed, 07 Mar 2012 16:41:51 +0000</pubDate>
		<guid isPermaLink="false">http://blog.makezine.com/?p=207942#comment-368190</guid>
		<description><![CDATA[More Simplex and Perlin garbage. No erosion passes, water or wind. Nothing new in that video that wasn&#039;t done back in the 80s let alone 90s.]]></description>
		<content:encoded><![CDATA[<p>More Simplex and Perlin garbage. No erosion passes, water or wind. Nothing new in that video that wasn&#8217;t done back in the 80s let alone 90s.</p>
]]></content:encoded>
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	<item>
		<title>By: You Won&#8217;t Believe the Scale of This Video Game World [Video] &#124; Video Games</title>
		<link>http://blog.makezine.com/2012/03/06/alt-gdc-earths-digital-doppelganger/#comment-368044</link>
		<dc:creator><![CDATA[You Won&#8217;t Believe the Scale of This Video Game World [Video] &#124; Video Games]]></dc:creator>
		<pubDate>Wed, 07 Mar 2012 13:57:03 +0000</pubDate>
		<guid isPermaLink="false">http://blog.makezine.com/?p=207942#comment-368044</guid>
		<description><![CDATA[[...] Alt.GDC: Earth&#039;s Digital Doppelganger(makezine.com) [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Alt.GDC: Earth&#039;s Digital Doppelganger(makezine.com) [...]</p>
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