- Start with needs (the user’s, not the government’s)
- Do less
- Design with data
- Do the hard work to make it simple
- Iterate. Then iterate again.
- Build for inclusion
- Understand context
- Build digital services, not websites
- Be consistent, not uniform
- Make things open: it makes things better
In the spirit of our latest “Design for Makers” issue, MAKE founder Dale Dougherty wondered on Google+ what a set of making principles would look like. Any suggestions?
MAKE Volume 32: Design for Makers
Forget duct tape and baling wire — now makers can design and manufacture things as beautiful as Apple and as slick as Dyson and Audi. We’ll show you how to conceive and visualize great-looking projects with our speed course in industrial design — then build them with tools like vacuum forming and laser cutting, and finish them with cases and interfaces that are artful, ergonomic, and irresistible.
Plus you’ll get 23 great DIY projects like the Nellie Bly Smoker, the Awesome Button, the World Control Panel, LED Little Big Lamp, Laminar-Flow Water Fountain, and Keyless Lock Box, and meet amazing makers like costumer Shawn Thorsson, flying motorcycle builder Deszo Molnar, and more.