Acceleromouse (DIY Nintendo Wii-like remote for PC's)

Diywiiboard
Macaba writes -

"Ages ago, I was toying with the idea of making a DIY in-air PC mouse, and had designed it in my mind. A few days ago I saw the Wii-remote bluetooth PC controller hack and thought that it was good time to throw together my own version.

As shown on http://wiihacks.blogspot.com/ the Wii remote has been utilized as a bluetooth remote for the PC/Laptop. My version isn't as good, as it works over PS/2, and is wired (for now!). But I always find the enjoyment is in developing your OWN firmware for devices as long as it works (messing for 2 days and still not getting it working is the ultimate frustration, luckily didn't happen). " - Link.

Related:

  • Wiimote for Macs - Link.
  • Control games with gestures, speech, and other input devices! - Link.
  • HOW TO - Make your own wireless Wii sensor bar - Link.
  • Wii gutted and gadget guts roundup - Link.
  • Making (Practical) Wii Component Cables - Link.
  • WiinRemote a program for moving cursor using Wii Remote on Windows PC (reading 3-axis linear accelerometer's value) - Link.


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Comments

Oldest comments listed first.

Posted by: dang_quesadilla on December 6, 2006 at 7:34 PM

Vids or it didn't happen


Posted by: Poor_Leno on December 7, 2006 at 3:33 AM

I would post on the actual site but I really can't be bothered to sign up to another forum.

Does anyone know why he/she has used two accelerometer chips when the type they have used works on 3 axis?

I don't know much about the chips, I'm just curious.


Posted by: Macaba on December 7, 2006 at 6:58 AM

Each accelerometer only has 1 axis. I need 2 to get both X and Y axis. Hence why the chips are 90 degrees offset from each other.


Posted by: pelrun on December 8, 2006 at 3:59 AM

You have the MMA7260 in your parts list, which is the three-axis version. Close inspection of the photos shows the chips as MMA2260's :)

(I've got a couple MMA7260's on their way to me now, thanks for letting me know they exist :D )


Posted by: Macaba on December 8, 2006 at 4:24 AM

Oops, it would seem that i've given the game away as to what the next version will contain...


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