Head tracking with the Wiimote


Really well-done basic introduction to how a Wiimote and Wii sensor bar can be used to create a head tracking system for VR worlds and games. Pretty impressive.

Head Tracking for Desktop VR Displays using the WiiRemote - Link


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Comments

Oldest comments listed first.

Posted by: jasno on December 27, 2007 at 3:02 PM

Gah... thought of this a month ago but was too busy with the holidays... phooey :)

I think you could do something similar in a PDA using the accelerometer reading. Would be a great way to make a small display more usable, since you can change its contents based upon the device's position and angle.


Posted by: Hello Moto on December 27, 2007 at 3:25 PM

All I have to say is: "WOW".

I never relized how bad current 3-d effects are, nor how great they can be with realitly cheap and simply technology. I mean really, what would a system for a PC cost? $50-100? Thats not much for a system can could make games so much more immersive and fun to use.

Finally, while the effect is only perfect for the one person being tracked, other people can still see the effect and I don't think it would make games any less fun to watch.


Posted by: oliver on December 27, 2007 at 4:08 PM

wow, this is nice!


Posted by: Paul on December 30, 2007 at 4:42 PM

Jonny, I hope the smart developer will incorporate your idea and get this mainstream. Wasnt thinking of getting a Wii or its stuff but now if developers look at incorporating this I will defintly invest. Hope to see the quake moders out there pick this up. VR head sets are never going to take off but this is entirly diffrent.

Good luck.


Posted by: Dan Erickson on January 13, 2008 at 9:45 AM

Very cool, I've been messing with VR for a long time, the trouble has always been expensive gear, or gear that was just not fun for the users (alot of people don't like to mess there hair).

I feel what you just outlined is a realistic VR experience that is low cost.

I hope developers don't limit their view to the just the Nintendo Wii. To implement on any hardware platform, the head tracking is simply an inexpensive Webcam at the monitor and software to track the LED Glasses. I've seen usb webcams for less then $10, and LED Glasses at the dollar stories.

The gaming Industry is always looking for that new edge. This will be the next big evolution of first person gaming. What you outlined should not be overly difficult to implement on any platform. I hope the industry adopts this, and soon...

Dan.Erickson@mts.net


Posted by: john gomm on January 18, 2008 at 8:25 PM

Can't wait for this to become standard tech!
Q Could you use an IR light source by the camera and use the red-eye effect to track the eyes? Then you wouldn't need batteries or a special wearable.


Posted by: Edmund on March 8, 2008 at 2:38 AM

Predator has no hope now I have IR vision

Dragonlasers - No 1 lasers, laser pointer and green laser online store


Posted by: Kevin on February 17, 2009 at 4:30 PM

I will never forgive myself. I thought of this concept 6 years ago in middle school. Even tho i have old drawings and sketched descriptions, its too late. I feel so horrible after seeing this. I should have made a prototype years ago. God is sick.


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