
Racketboy has a great article showing off some of the capabilities of the modern N64 emulator. If your machine is fast enough, most of the available emulators will really give you a noticeable resolution boost and better looking anti-aliased models. Using the Rice Video plugin with the Project64 emulator, you can even swap out the textures for some games with user-created texture packs.
I still use the real hardware (is the N64 considered "retro" now?), so before seeing this, I hadn't even considered emulation for this platform. That all changed when I saw the Mario64 mod shown above. The selection of available emulators is impressive, and there are open source emulators available for just about every platform. I'm currently playing a game under Mupen64 on my iMac and it's pretty flawless. My only wish is that all computers came, by default, with a nice joystick like they did back in the 80s.
Enhance N64 Graphics With Emulation Plugins & Texture Packs - Link
Project64 Emulator - Link
Rice Video Plugin - Link
Mupen64 Emulator (cross-platform, open source) - Link





































I too had never considered running a N64 emulator (I mean the real thing isn't "that" old.) I had this project booked marked for a while now and it appears to finally be time to build it... http://www.raphnet.net/electronique/gc_n64_usb/index_en.php
Reply to this comment
For Mac OS X, I recommend SixtyForce developed by Gerrit Goosen:
http://www.sixtyforce.com/
He is actively updating the project, and it runs native on Intel Macs, unlike Mupen64.
Reply to this comment
I made a mistake in my first post: Mupen64 is a Universal Binary, so it does run natively on Intel Macs.
But it still doesn't appear to be updated since 2005, and is very buggy.
Reply to this comment