iPhone + Wiimote … together at last

Ubiq_01 points out this vid demonstrating the use of a wiimote over iPhone's bluetooth connections -

The video first shows the iPhone's AirPlane mode activated before starting an OpenGL-ES Demo. In the demo, the orientation of the virtual WiiMote is controlled by a physical WiiMote over a Bluetooth connection. For this demo, the portable Bluetooth Stack from the BTstack project was used.

The OpenGL-ES code was based on the excellent tutorial by Simon Maurice. Thanks, this is my first OpenGL program.


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Comments

Oldest comments listed first.

Posted by: Steve on August 5, 2009 at 9:02 AM

Linky no worky


Posted by: kurmbox.myopenid.com on August 5, 2009 at 9:31 AM

try this link

Try this link: http://web.me.com/smaurice/AppleCoder/iPhone_OpenGL/Entries/2009/4/1_OpenGL_ES_06_-_Objects_in_3D.html

That seems to be the page that everyone is trying to link to. However, it's not actually a tutorial about the Wii remote.


Posted by: Azreal on August 6, 2009 at 1:22 AM

What about using the iPhone as a wiimote?

Using the iPhone as a remote controller seems more fun than using the wiimote to control the iPhone.
Still, it is an interesting idea.
Az.


Posted by: Sam on August 6, 2009 at 3:24 AM

Make it a Wiimote!

I agree. Better still, make the iPhone use the same protocol as the wiimote (any patent issues?), then we can use it with our Wiis. :-P


Posted by: Colin on August 6, 2009 at 6:56 AM

Fake?

I'm pretty sure this is faked (very well though). The iPhone is in airplane mode which disables all wireless antennas, including the bluetooth. That's not something you can override. Second, the wiimote lights never stop blinking, meaning the wiimote never connected or paired with anything.


Posted by: Peter on August 6, 2009 at 6:23 PM

This is where you are wrong. His iPhone is obviously jailbroken, which means that wireless features can be enabled even if the airplane mode appears to be on.

Secondly, I have a program for connecting a wiimote to my computer, and even after you establish a connection between the two, the lights on the wiimote continue to blink. Just because the lights are blinking doesn't mean that the wiimote hasn't been paired yet.


Posted by: Anonymous on August 6, 2009 at 11:15 PM

This will allow me to use my iPhone to find out the status of a Wii remote I'm holding in my other hand.


Posted by: Laxminarayan Kamath on August 18, 2009 at 2:09 AM

Obvious use

One can be game control, while the other becomes the camera control.


Posted by: seeker on October 21, 2009 at 9:57 PM

Who wrote this program?

I want to email some questions to the author of this demo. Anyone know his contact info?


Posted by: hyperipod on December 9, 2009 at 8:07 AM

VErtical

Vertical movements doesn't work for me! help!


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