Translating a digital volume into a physical volume

I love these physical expressions of digital data. Here, a computer trashcan filling up is reflected in an inflating balloon. Empty the trash, and the balloon deflates. Lots of other nice physical computing examples on this page.

Tangible Prototypes Lab


Recent Entries

Comments

Oldest comments listed first.

Posted by: balloonboy on October 21, 2009 at 4:46 PM

only the folder has no limit to its size and the balloon does.

honest question: what is the point of this? when would this be more beneficial to looking at a numeric representation of digital volume (ie the status quo).


Posted by: Jay on October 21, 2009 at 5:50 PM

Impressive

but how do we know there's nobody breathing trough a straw nearby? =p

just wonderin ;p


Posted by: Apis on October 21, 2009 at 6:06 PM

Reminds me of the computer tumor that grew in proportion to processor use posted earlier (by a japanese artist I think). :) I very much like unconventional machine interfaces.

@balloonboy the idea is to illustrate the ballon device obviously. You could easily have a max size and display a percentage of something instead, so the size isn't necessarily limiting.

It might be better than a numerical representation because it quickly gives you an approximate idea of a size. If you look at a number, you would have to decode the abstract representation into something useful and remove the unnecessary detail. That takes more effort and skill, and thus it's less accessible, although it's also more precise. Sometimes numbers would be preferable, sometimes this, it depends on what you want.

Besides there doesn't have to be more point in making something than it being fun and/or educational to do. It's also worth remembering that if "useful" was the requirement for making things no one would learn anything and very little useful stuff would be made in the end.


Posted by: Ted Ullrich on October 21, 2009 at 8:11 PM

Thanks

@Apis, thanks for all the positive feedback! I think you've hit the design problem on the head, or atleast my intent for these type of prototypes: a physical representation of digital data is read in different ways and exists for different scenarios than a precise number on a visual display. It means we can be be aware of information in and about our environment without having to be in front of a computer monitor.

I'm continuing to explore other applications with this prototype - from remaining space on a harddrive, to download bandwidth and processing speed.

My struggle as a designer who is fascinated with making interactions physical is infact, making them useful. I find so many projects exploring interesting interactions really only have homes in art galleries. However, there is a huge potential to bring smart interactive design to a new era of consumer electronics that people want to buy: ones without screens, untethered from the computer. These devices are 'calm' in that they can be read in the center or periphery of our attention, and hopefully don't require lights and sound to communicate information. They dissolve the current notion of a centralized computer, and are simply 'everywhere' in our environment.

@Jay, the code running the device is available here:
http://tedullrich.com/laboratory.php


Posted by: Nour on October 21, 2009 at 9:01 PM

I have an application for this: an aid to people trying to get away from their computers (to make things of course). While the user is at their computer, the balloon starts filling up at a preset rate. Once it reaches its limit, it will pop. If you don't want the balloon to pop, take a time out from your computer.

An excellent and inspiring series of projects, Ted.


Leave a comment


Subscribe to MAKE!Subscribe to MAKE Magazine!

Subscribe today, save 42% and get web access to MAKE free. MAKE Digital Edition is available only to subscribers.

$34.95 / 1 year
(4 Quarterly Issues)

Subscribe now


Void your warranty, violate a user agreement, fry a circuit, blow a fuse, poke an eye out. Make: The risk-takers, the doers, the makers of things... Welcome to Make: Online!


CRAFT Maker Shed Maker Faire MAKE television
Holiday Gift Guides from MAKE
Gifts for Dads
Science and Chemistry
Gifts Under $20
More guides: Santa Claus Machines, Geek Toys for Grown Up Girls & Boys


Check out all of the episodes of Make: television

Alex Rider Dream Gadget Contest
Make: Science Room

Connect with MAKE

Be a MAKE fan on Facebook MAKE on Facebook
Visit our Facebook page and become a fan of MAKE!
MAKE on Twitter MAKE on Twitter
Follow our MAKE tweets!
MAKE Flickr Pool MAKE on Flickr
Join our MAKE Flickr Pool!
    make_tips on Twitter




    Maker SHED

    Advertise here with FM.

    Why advertise on MAKE?
    Read what folks are saying about us!

    Click here to advertise on MAKE!



    Subscribe to MAKE Magazine!

    Make: Online authors!

    Gareth BranwynGareth Branwyn
    Senior Editor


    Phillip TorronePhillip Torrone
    Senior Editor
    | AIM | Twitter


    Becky SternBecky Stern
    Associate Editor
    | AIM | Twitter


    Marc de VinckMarc de Vinck
    Contributing Writer
    | AIM | Twitter


    John ParkJohn Park
    Contributing Writer
    | Twitter


    Sean RaganSean Ragan
    Contributing Writer
    | Twitter


    Matt MetsMatt Mets
    Contributing Writer
    | AIM | Twitter


    Dale DoughertyDale Dougherty
    Editor & Publisher
    | Twitter


    Shawn ConnallyShawn Connally
    Managing Editor
    | Twitter


    Goli MohammadiGoli Mohammadi
    Associate Managing Editor

    Kip KayKip Kay
    Weekend Projects
    | AIM | Twitter


    Collin CunninghamCollin Cunningham
    Contributing Writer
    | AIM | Twitter

    Adam FlahertyAdam Flaherty
    Contributing Writer
    | AIM | Twitter



    More contributors: Mark Frauenfelder (Editor-in-Chief, MAKE magazine), Kipp Bradford (Technical Consultant/Writer), Chris Connors (Education), Diana Eng (Guest Author), Peter Horvath (Intern), Brian Jepson (O'Reilly Media), Robert Bruce Thompson (Science Room)

    Suggest a Site!

    Current Podcast

    itunesdl.gif Weekend Project: Beetlebot Simple robot from your parts bin that avoids obstacles. Thanks go to Jerome Demers for the original article in MAKE, Volume 12. To download the Beetlebot video, click here or subscribe in iTunes. Check out the complete Beetlebot article... More...

    Get the Make: Online sent via email
    Enter your email to receive Make: Online each day:



    MAKE Fascination video series brought to you by Dow

    Make: Education
    MAKE: en EspaƱol MAKE: Japan
    Important please read


    Subscribe to MAKE Magazine!

    Recent Posts from the Craft: Blog