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<title>MAKE Magazine: Interviews</title>
<link>http://blog.makezine.com/blog/archive/interviews/</link>
<description>MAKE is a quarterly publication from O&apos;Reilly for those  who just can&apos;t stop tinkering, disassembling, re-creating, and inventing cool new uses for the technology in our lives.  It&apos;s the first do-it-yourself magazine dedicated to the incorrigible and chronically incurable technology enthusiast in all of us.  MAKE celebrates your right to tweak, hack, and bend technology any way you want.</description>
<language>en-us</language>
<copyright>Copyright 2008, O'Reilly Media, Inc.</copyright>
<lastBuildDate>Mon, 23 Jun 2008 07:00:00 -0800</lastBuildDate>
<pubDate>Mon, 23 Jun 2008 09:46:09 -0800</pubDate>
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<docs>http://blogs.law.harvard.edu/tech/rss</docs>
    <image>
          <title>MAKE Magazine</title>
          <url>http://makezine.com/images/make120x60.gif</url>
          <link>http://blog.makezine.com/</link>
    </image>
<itunes:author>O'Reilly Media, Inc.</itunes:author>
<itunes:subtitle>Technology on Your Time</itunes:subtitle>
<itunes:summary>Join MAKE magazine for a Weekend project each week you can build yourself! MAKE is a quarterly publication from O'Reilly for those who just can't stop tinkering, disassembling, re-creating, and inventing cool new uses for the technology in our lives. It's the first do-it-yourself magazine dedicated to the incorrigible and chronically incurable technology enthusiast in all of us. MAKE celebrates your right to tweak, hack, and bend technology any way you want. MAKE on iTunes is produced by Kip Kay and Phillip Torrone.</itunes:summary>
<itunes:owner>
<itunes:email>webmaster@makezine.com</itunes:email>
</itunes:owner>
<category>Technology</category>
<itunes:category text="Technology">
</itunes:category>
<itunes:category text="Technology">
  <itunes:category text="Gadgets" />
</itunes:category>
<itunes:category text="Games &amp; Hobbies" >
</itunes:category>
<itunes:category text="Science &amp; Medicine">
</itunes:category>
<itunes:image href="http://makezine.com/images/logos/rss_icon.jpg" />
<itunes:explicit>no</itunes:explicit>


<item>
<title>Interview with David Lasky, comic/zine Maker</title>
<itunes:summary> David Lasky is a Seattle artist and teacher who has been making comics and zines since 1991. He teaches both kids and adults at 826 Seattle, Richard Hugo House, Seattle Art Institute and with Arts Corps. His work has...</itunes:summary>
<description>
<![CDATA[<div style="align: right;"><img src="http://blog.makezine.com/upload/2008/06/interview_with_david_lask/David%20Lasky.jpg" width="500" height="375" alt="David Lasky.jpg"/></div>

<p>David Lasky is a Seattle artist and teacher who has been making comics and zines since 1991. He teaches both kids and adults at 826 Seattle, Richard Hugo House, Seattle Art Institute and with Arts Corps. His work has been published in The Comics Journal, The Stranger, and many anthologies, including Best American Comics 2006. His comic series, Urban Hipster, was nominated for the comic-book industry's Harvey Award.</p>

<p><font color="green">Did you draw as a kid? How did you learn? Who helped you?</font><br />
I drew as far back as I can remember.  My mother encouraged me a great deal.  I also had some good art teachers in school.  And occasional there would be a neighbor who painted or took photos whose work I could look at.  But I didn't know any cartoonists as a kid.</p>

<p><font color="green">When did you publish your first comics/zines? Did you sell them? </font><br />
I published my first mini-comics in early 1991, and sold them at Comic Relief in Berkeley, CA.  This was before the Internet, so I would also submit them to a magazine called Factsheet 5, which listed all kinds of zines and comics that people were selling.</p>

<p><font color="green">Do you think kids should try to publish online instead of paper?</font><br />
Online comics (and writing) is nice because it gets ones work out there quickly and without the expense of printing on paper.  But printing (or photocopying) on paper creates something that stands on its own and could potentially be kept around and mulled over by the reader.  So both ways of doing it have their benefits.</p>

<p><font color="green">How is teaching kids different from teaching adults?</font><br />
Kids are usually less inhibited about trying new things.  Many adults will not want to take my class because, they'll tell me, they "can't draw."  Kids won't worry (as much) about what they think they can or can't do.  If they really want to draw comics, they're usually willing to give it a try.</p>

<p><font color="green">Any tips for kids who want to become comic artists?</font><br />
Practice, practice, practice.  Practice drawing, and also writing.  Learn about storytelling.  Study the comics you like reading to see how they were made.  Also look closely at movies, books, TV shows, etc. -- to see how they tell their stories.   Don't just copy the drawings of artists you like.  Learn how to draw from life.  Practice facial expressions and "body language".  And don't let yourself get discouraged.  Believe in what you're doing.</p>

<p><font color="green">Drawing is kind of solitary - I know you've done comics jams, could you explain how those work?</font> <br />
Comics jams are one of the great challenges for a comics artist.  Two or more cartoonists gather together (OR: work by mail, which is much slower).  You draw a panel on a page, and then pass the page to someone else who is asked to draw the next panel in the story.  Meanwhile, someone is passing a page to you, and you have to decide what will be drawn in the next panel on that page.  Pages are passed until all the panels are filled up.  Sometimes the results are hilarious, sometimes just... weird.</p>

<p><font color="green">Can you recommend some books for us?</font><br />
Scott McCloud's two books are great: Understanding Comics and Making Comics.<br />
For manga, I really like Draw Your Own Manga: All the Basics by Haruno Nagatomo.<br />
And its sequel, which is called Draw Your Own Manga: Beyond the Basics.<br />
And for zines, this is a nice book: Whatcha Mean, What's a Zine? by Esther Pearl Watson.</p>

<div style="align: right;"><img src="http://blog.makezine.com/upload/2008/06/interview_with_david_lask/zine%20page.jpg" width="396" height="258" alt="zine page.jpg"/></div>
David made a wonderful zine on how to make your own zines, you can <a href="http://www.flickr.com/photos/26542262@N00/2362506557/">download it here</a>.]]>
&lt;a href="http://blog.makezine.com/archive/2008/06/interview_with_david_lask.html?CMP=OTC-0D6B48984890" /&gt;Read more&lt;/a&gt; | &lt;a href="http://blog.makezine.com/archive/2008/06/interview_with_david_lask.html?CMP=OTC-0D6B48984890" /&gt; Permalink&lt;/a&gt; | &lt;a href="http://blog.makezine.com/archive/2008/06/interview_with_david_lask.html?CMP=OTC-0D6B48984890#comments" /&gt;Comments&lt;/a&gt; | 





&lt;a href="http://blog.makezine.com/archive/kids/?CMP=OTC-0D6B48984890" /&gt;Read more articles in Kids&lt;/a&gt; | 




&lt;a href="http://digg.com/submit?url=blog.makezine.com%2Farchive%2F2008%2F06%2Finterview_with_david_lask.html&amp;title=Interview%20with%20David%20Lasky%2C%20comic%2Fzine%20Maker&amp;bodytext=%20David%20Lasky%20is%20a%20Seattle%20artist%20and%20teacher%20who%20has%20been%20making%20comics%20and%20zines%20since%201991.%20He%20teaches%20both%20kids%20and%20adults%20at%20826%20Seattle%2C%20Richard%20Hugo%20House%2C%20Seattle%20Art%20Institute%20and%20with%20Arts%20Corps.%20His%20work%20has...&amp;topic=tech_news" /&gt;Digg this!&lt;/a&gt;
</description>
<link>http://blog.makezine.com/archive/2008/06/interview_with_david_lask.html?CMP=OTC-0D6B48984890</link>
<guid>http://blog.makezine.com/archive/2008/06/interview_with_david_lask.html?CMP=OTC-0D6B48984890</guid>
<category>Kids</category>
<pubDate>Mon, 23 Jun 2008 07:00:00 -0800</pubDate>

</item>

<item>
<title>Eliptical bike interview</title>
<itunes:summary> In this video, Kristin White from TalkTech interviews Bryan Pate, co-founder of PT Motion Works about his elliptiGO glide bike, which is powered by an elliptical training motion. If you missed the elliptiGO at Maker Faire this May, this...</itunes:summary>
<description>
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</object>
<p>In this video, Kristin White from <a href="http://talktech.tv/2008/05/29/elliptigo-glide-bike/">TalkTech interviews Bryan Pate</a>, co-founder of PT Motion Works about his <a href="http://www.elliptigo.com/">elliptiGO glide bike</a>, which is powered by an elliptical training motion. If you missed the elliptiGO at Maker Faire this May, this video is a good introduction. As a former ironman competitor, Bryan explains why this bike is a great alternative to the indoor elliptical trainer for folks who love to exercise outside but can't stand high-impact running.</p>
<p><strong>Related:</strong></p>
<p style="font: 12.0px Helvetica"><a href="http://makerfaire.com/pub/e/1349">elliptiGO Glide Bike</a> at the Maker Faire site</p>
]]>
&lt;a href="http://blog.makezine.com/archive/2008/05/eliptical_bike_interview.html?CMP=OTC-0D6B48984890" /&gt;Read more&lt;/a&gt; | &lt;a href="http://blog.makezine.com/archive/2008/05/eliptical_bike_interview.html?CMP=OTC-0D6B48984890" /&gt; Permalink&lt;/a&gt; | &lt;a href="http://blog.makezine.com/archive/2008/05/eliptical_bike_interview.html?CMP=OTC-0D6B48984890#comments" /&gt;Comments&lt;/a&gt; | 



&lt;a href="http://blog.makezine.com/archive/bicycles/?CMP=OTC-0D6B48984890" /&gt;Read more articles in Bicycles&lt;/a&gt; | 








&lt;a href="http://digg.com/submit?url=blog.makezine.com%2Farchive%2F2008%2F05%2Feliptical_bike_interview.html&amp;title=Eliptical%20bike%20interview&amp;bodytext=%20In%20this%20video%2C%20Kristin%20White%20from%20TalkTech%20interviews%20Bryan%20Pate%2C%20co-founder%20of%20PT%20Motion%20Works%20about%20his%20elliptiGO%20glide%20bike%2C%20which%20is%20powered%20by%20an%20elliptical%20training%20motion.%20If%20you%20missed%20the%20elliptiGO%20at%20Maker%20Faire%20this%20May%2C%20this...&amp;topic=tech_news" /&gt;Digg this!&lt;/a&gt;
</description>
<link>http://blog.makezine.com/archive/2008/05/eliptical_bike_interview.html?CMP=OTC-0D6B48984890</link>
<guid>http://blog.makezine.com/archive/2008/05/eliptical_bike_interview.html?CMP=OTC-0D6B48984890</guid>
<category>Bicycles</category>
<pubDate>Fri, 30 May 2008 11:00:46 -0800</pubDate>

</item>

<item>
<title>Brains behind Maker Faire video</title>
<itunes:summary> Core77&apos;s Carl Alviani caught up with super-Maker-Faire-planner Sherry Huss and Make&apos;s managing editor Shawn Connally for an interview video at Maker Faire. It&apos;s nice to see two really special and crucial behind-the-scenes folks share their amazing ideas on camera....</itunes:summary>
<description>
<![CDATA[<object type="application/x-shockwave-flash" data="http://blip.tv/scripts/flash/showplayer.swf?enablejs=true&amp;feedurl=http%3A%2F%2FCore77%2Eblip%2Etv%2Frss%2Fflash&amp;file=http%3A%2F%2Fblip%2Etv%2Frss%2Fflash%2F917293%3Freferrer%3Dhttp%3A%2F%2Fwww%2Egoogle%2Ecom%2Freader%2Fview%2Fsource%3D3&amp;brandlink=http%3A%2F%2Fblip%2Etv%2F%3Futm%5Fsource%3Dbrandlink&amp;brandname=blip%2Etv&amp;showplayerpath=http%3A%2F%2Fblip%2Etv%2Fscripts%2Fflash%2Fshowplayer%2Eswf" width="500" height="319" id="showplayer">
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</object>
<p>Core77's Carl Alviani caught up with super-Maker-Faire-planner Sherry Huss and Make's managing editor Shawn Connally for an <a href="http://www.core77.com/blog/videos/core77_video_driveby_the_brains_behind_the_maker_faire_9823.asp">interview video</a> at Maker Faire. It's nice to see two really special and crucial behind-the-scenes folks share their amazing ideas on camera.</p>
]]>
&lt;a href="http://blog.makezine.com/archive/2008/05/brains_behind_maker_faire.html?CMP=OTC-0D6B48984890" /&gt;Read more&lt;/a&gt; | &lt;a href="http://blog.makezine.com/archive/2008/05/brains_behind_maker_faire.html?CMP=OTC-0D6B48984890" /&gt; Permalink&lt;/a&gt; | &lt;a href="http://blog.makezine.com/archive/2008/05/brains_behind_maker_faire.html?CMP=OTC-0D6B48984890#comments" /&gt;Comments&lt;/a&gt; | 





&lt;a href="http://blog.makezine.com/archive/maker_faire/?CMP=OTC-0D6B48984890" /&gt;Read more articles in Maker Faire&lt;/a&gt; | 


&lt;a href="http://digg.com/submit?url=blog.makezine.com%2Farchive%2F2008%2F05%2Fbrains_behind_maker_faire.html&amp;title=Brains%20behind%20Maker%20Faire%20video&amp;bodytext=%20Core77%26apos%3Bs%20Carl%20Alviani%20caught%20up%20with%20super-Maker-Faire-planner%20Sherry%20Huss%20and%20Make%26apos%3Bs%20managing%20editor%20Shawn%20Connally%20for%20an%20interview%20video%20at%20Maker%20Faire.%20It%26apos%3Bs%20nice%20to%20see%20two%20really%20special%20and%20crucial%20behind-the-scenes%20folks%20share%20their%20amazing%20&amp;topic=tech_news" /&gt;Digg this!&lt;/a&gt;
</description>
<link>http://blog.makezine.com/archive/2008/05/brains_behind_maker_faire.html?CMP=OTC-0D6B48984890</link>
<guid>http://blog.makezine.com/archive/2008/05/brains_behind_maker_faire.html?CMP=OTC-0D6B48984890</guid>
<category>Maker Faire</category>
<pubDate>Mon, 19 May 2008 21:00:26 -0800</pubDate>

</item>

<item>
<title>Rube Goldberg 2008: The Makers and Their Machines (Video)</title>
<itunes:summary>Here&apos;s a video of my visit to the 2008 National Rube Goldberg Machine Contest at Purdue University last month. It was a lot of fun to hear the participants talk about their creations and to see them running their machines....</itunes:summary>
<description>
<![CDATA[<p>Here's a video of my visit to the 2008 National Rube Goldberg Machine Contest at Purdue University last month. It was a lot of fun to hear the participants talk about their creations and to see them running their machines. Not since the classic 1982 video game BurgerTime has the task of making a burger been so wonderfully complicated and urgent. <br />
<a href="http://www.vimeo.com/980193">Video</a>:</p>

<p><object type="application/x-shockwave-flash" width="500" height="282" data="http://www.vimeo.com/moogaloop.swf?clip_id=980193&amp;server=www.vimeo.com&amp;fullscreen=1&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=00ADEF">	<param name="quality" value="best" />	<param name="allowfullscreen" value="true" />	<param name="scale" value="showAll" />	<param name="movie" value="http://www.vimeo.com/moogaloop.swf?clip_id=980193&amp;server=www.vimeo.com&amp;fullscreen=1&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=00ADEF" /></object><br /></p>

<p>Related:<br />
<ul><li><a href="http://blog.makezine.com/archive/2008/04/national_rube_goldberg_ma.html">National Rube Goldberg Machine Contest 2008 (Pictures)</a></li><br />
</ul><br />
</p>]]>
&lt;a href="http://blog.makezine.com/archive/2008/05/rube_goldberg_2008_the_ma.html?CMP=OTC-0D6B48984890" /&gt;Read more&lt;/a&gt; | &lt;a href="http://blog.makezine.com/archive/2008/05/rube_goldberg_2008_the_ma.html?CMP=OTC-0D6B48984890" /&gt; Permalink&lt;/a&gt; | &lt;a href="http://blog.makezine.com/archive/2008/05/rube_goldberg_2008_the_ma.html?CMP=OTC-0D6B48984890#comments" /&gt;Comments&lt;/a&gt; | 







&lt;a href="http://blog.makezine.com/archive/makers/?CMP=OTC-0D6B48984890" /&gt;Read more articles in Makers&lt;/a&gt; | 


&lt;a href="http://digg.com/submit?url=blog.makezine.com%2Farchive%2F2008%2F05%2Frube_goldberg_2008_the_ma.html&amp;title=Rube%20Goldberg%202008%3A%20The%20Makers%20and%20Their%20Machines%20%28Vide&amp;bodytext=Here%26apos%3Bs%20a%20video%20of%20my%20visit%20to%20the%202008%20National%20Rube%20Goldberg%20Machine%20Contest%20at%20Purdue%20University%20last%20month.%20It%20was%20a%20lot%20of%20fun%20to%20hear%20the%20participants%20talk%20about%20their%20creations%20and%20to%20see%20them%20running%20their%20machines....&amp;topic=tech_news" /&gt;Digg this!&lt;/a&gt;
</description>
<link>http://blog.makezine.com/archive/2008/05/rube_goldberg_2008_the_ma.html?CMP=OTC-0D6B48984890</link>
<guid>http://blog.makezine.com/archive/2008/05/rube_goldberg_2008_the_ma.html?CMP=OTC-0D6B48984890</guid>
<category>Makers</category>
<pubDate>Tue, 06 May 2008 11:50:15 -0800</pubDate>

</item>

<item>
<title>Interview with a book cutter...</title>
<itunes:summary> The Design Files interviewed Nicholas Jones - book cutting artist - via NOTCOT. Georgia Russell&apos;s incredible book art. And more book art....</itunes:summary>
<description>
<![CDATA[<p><img src="http://blog.makezine.com/piecewithhands.jpg" height="750" width="500" border="0" hspace="4" vspace="4" alt="Piecewithhands" /><br />
The Design Files interviewed <a href="http://www.thedesignfiles.net/2008/04/interview-nicholas-jones.html">Nicholas Jones</a> - book cutting artist - via <a href="http://www.notcot.org/post/9827/">NOTCOT</a>.<br />
 <br />
 <br />
<img src="http://blog.makezine.com/_r500_GR_Spectacle.jpg" height="728" width="500" border="0" hspace="4" vspace="4" alt=" R500 Gr Spectacle" /><br />
Georgia Russell's incredible <a href="http://blog.makezine.com/archive/2007/05/book_art_1.html">book art.</a><br />
 <br />
<img src="http://blog.makezine.com/_georgia_russel2.jpg" height="417" width="420" border="0" hspace="4" vspace="4" alt=" Georgia Russel2" /><br />
And more <a href="http://blog.makezine.com/archive/2007/04/book_art.html">book art.</a><br />
 <br />
</p>]]>
&lt;a href="http://blog.makezine.com/archive/2008/04/interview_with_a_book_cut.html?CMP=OTC-0D6B48984890" /&gt;Read more&lt;/a&gt; | &lt;a href="http://blog.makezine.com/archive/2008/04/interview_with_a_book_cut.html?CMP=OTC-0D6B48984890" /&gt; Permalink&lt;/a&gt; | &lt;a href="http://blog.makezine.com/archive/2008/04/interview_with_a_book_cut.html?CMP=OTC-0D6B48984890#comments" /&gt;Comments&lt;/a&gt; | 



&lt;a href="http://blog.makezine.com/archive/arts/?CMP=OTC-0D6B48984890" /&gt;Read more articles in Arts&lt;/a&gt; | 




&lt;a href="http://digg.com/submit?url=blog.makezine.com%2Farchive%2F2008%2F04%2Finterview_with_a_book_cut.html&amp;title=Interview%20with%20a%20book%20cutter...&amp;bodytext=%20The%20Design%20Files%20interviewed%20Nicholas%20Jones%20-%20book%20cutting%20artist%20-%20via%20NOTCOT.%20Georgia%20Russell%26apos%3Bs%20incredible%20book%20art.%20And%20more%20book%20art....&amp;topic=tech_news" /&gt;Digg this!&lt;/a&gt;
</description>
<link>http://blog.makezine.com/archive/2008/04/interview_with_a_book_cut.html?CMP=OTC-0D6B48984890</link>
<guid>http://blog.makezine.com/archive/2008/04/interview_with_a_book_cut.html?CMP=OTC-0D6B48984890</guid>
<category>Arts</category>
<pubDate>Thu, 17 Apr 2008 08:00:01 -0800</pubDate>

</item>

<item>
<title>Pocket jet engine</title>
<itunes:summary> &quot;Is that a jet engine in your pocket, or...&quot; Oh, nevermind. The accidental pocket jet engine......</itunes:summary>
<description>
<![CDATA[<p><span class="mt-enclosure mt-enclosure-image" style="display: inline;"><a href="http://blog.makezine.com/pocketJetEngine.jpg"><img alt="pocketJetEngine.jpg" src="http://blog.makezine.com/pocketJetEngine-thumb-500x375.jpg" width="500" height="375" class="mt-image-none" style="" /></a></span></p>

<p>"Is that a jet engine in your pocket, or..." Oh, nevermind.</p>

<p><a href="http://www.instructables.com/id/The-accidental-pocket-jet-engine...">The accidental pocket jet engine...</a></p>]]>
&lt;a href="http://blog.makezine.com/archive/2008/03/pocket_jet_engine.html?CMP=OTC-0D6B48984890" /&gt;Read more&lt;/a&gt; | &lt;a href="http://blog.makezine.com/archive/2008/03/pocket_jet_engine.html?CMP=OTC-0D6B48984890" /&gt; Permalink&lt;/a&gt; | &lt;a href="http://blog.makezine.com/archive/2008/03/pocket_jet_engine.html?CMP=OTC-0D6B48984890#comments" /&gt;Comments&lt;/a&gt; | 



&lt;a href="http://blog.makezine.com/archive/interviews/?CMP=OTC-0D6B48984890" /&gt;Read more articles in Interviews&lt;/a&gt; | 


&lt;a href="http://digg.com/submit?url=blog.makezine.com%2Farchive%2F2008%2F03%2Fpocket_jet_engine.html&amp;title=Pocket%20jet%20engine&amp;bodytext=%20%26quot%3BIs%20that%20a%20jet%20engine%20in%20your%20pocket%2C%20or...%26quot%3B%20Oh%2C%20nevermind.%20The%20accidental%20pocket%20jet%20engine......&amp;topic=tech_news" /&gt;Digg this!&lt;/a&gt;
</description>
<link>http://blog.makezine.com/archive/2008/03/pocket_jet_engine.html?CMP=OTC-0D6B48984890</link>
<guid>http://blog.makezine.com/archive/2008/03/pocket_jet_engine.html?CMP=OTC-0D6B48984890</guid>
<category>Interviews</category>
<pubDate>Wed, 26 Mar 2008 17:00:00 -0800</pubDate>

</item>

<item>
<title>RFID and art interviews</title>
<itunes:summary> Regine at We Make Money Not Art has a great set of interviews up with artists using RFID. She writes: I interviewed 5 artists (Paula Roush, Doria Fan, Joshua Klein, David Kousemaker and Meghan Trainor) as well as our...</itunes:summary>
<description>
<![CDATA[<p><br />
<img src="http://blog.makezine.com/0aabraceletrfid.jpg" width="425" height="283" alt="0aabraceletrfid.jpg" /></p>
<p>Regine at We Make Money Not Art has a great set of <a href="http://www.we-make-money-not-art.com/archives/2008/03/rfid-workshop-at-imal-in.php">interviews up with artists using RFID</a>. She writes:</p>
<blockquote>
  <p>I interviewed 5 artists (Paula Roush, Doria Fan, Joshua Klein, David Kousemaker and Meghan Trainor) as well as our favourite expert from Tokyo (Konomi Shin'ishi) about their experience with RFID technology. What comes below doesn't reflect my presentation which was focusing on the ethical and cultural implications of the technology. I used these interviews as background research and thought they might be useful mainly for the workshop participants but also for some readers</p>
</blockquote>
<p>The words of these artists are inspiring and it's great to see what they're up to. Check it out!</p>]]>
&lt;a href="http://blog.makezine.com/archive/2008/03/rfid_and_art_roundup.html?CMP=OTC-0D6B48984890" /&gt;Read more&lt;/a&gt; | &lt;a href="http://blog.makezine.com/archive/2008/03/rfid_and_art_roundup.html?CMP=OTC-0D6B48984890" /&gt; Permalink&lt;/a&gt; | &lt;a href="http://blog.makezine.com/archive/2008/03/rfid_and_art_roundup.html?CMP=OTC-0D6B48984890#comments" /&gt;Comments&lt;/a&gt; | 



&lt;a href="http://blog.makezine.com/archive/arts/?CMP=OTC-0D6B48984890" /&gt;Read more articles in Arts&lt;/a&gt; | 






&lt;a href="http://digg.com/submit?url=blog.makezine.com%2Farchive%2F2008%2F03%2Frfid_and_art_roundup.html&amp;title=RFID%20and%20art%20interviews&amp;bodytext=%20Regine%20at%20We%20Make%20Money%20Not%20Art%20has%20a%20great%20set%20of%20interviews%20up%20with%20artists%20using%20RFID.%20She%20writes%3A%20I%20interviewed%205%20artists%20%28Paula%20Roush%2C%20Doria%20Fan%2C%20Joshua%20Klein%2C%20David%20Kousemaker%20and%20Meghan%20Trainor%29%20as%20well%20as%20our...&amp;topic=tech_news" /&gt;Digg this!&lt;/a&gt;
</description>
<link>http://blog.makezine.com/archive/2008/03/rfid_and_art_roundup.html?CMP=OTC-0D6B48984890</link>
<guid>http://blog.makezine.com/archive/2008/03/rfid_and_art_roundup.html?CMP=OTC-0D6B48984890</guid>
<category>Arts</category>
<pubDate>Mon, 24 Mar 2008 19:00:40 -0800</pubDate>

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<item>
<title>&quot;Made in Japan&quot; Interview: Masayuki Akamatsu</title>
<itunes:summary>Makers from Japan: An Interview with Masayuki Akamatsu Masayuki Akamatsu has taught sound/media arts at IAMAS (International Academy of Media Arts and Sciences/Institute of Advanced Media Arts and Sciences, Gifu, Japan) since 1997. He has exhibited multimedia electronic installations and...</itunes:summary>
<description>
<![CDATA[<p><big><big>Makers from Japan: An Interview with Masayuki Akamatsu</big></big></p>

<p> <img alt="aka.jpg" src="http://blog.makezine.com/aka.jpg" height="185" width="195" /></p>

<p><a href="http://www.iamas.ac.jp/~aka/">Masayuki Akamatsu</a> has taught sound/media arts at <a href="http://www.iamas.ac.jp/E/index.html">IAMAS</a> (International Academy of Media Arts and Sciences/Institute of Advanced Media Arts and Sciences, Gifu, Japan) since 1997. He has exhibited multimedia electronic installations and performed throughout the world, and is also a member of <a href="http://www.breadboardband.org/">The Breadboard Band</a>, a group that performs electronic music made from circuits on solderless breadboards. His numerous installations incorporate sound, visual manipulations, and many other forms of mixed media. He has written several books on the Max/MSP/Jitter sound/visual processing program, and he has also written quite a few of his own objects for use with Max/MSP/Jitter. His software creations incorporate unconventional applications for interfacing existing hardware functions in unexpected ways (for example, using the Sudden Motion Sensor on a PowerBook as a way to control parameters in Max, interfacing the Wii Remote and iPhone with Max, etc.). Lately his work has focused on writing software applications that exploit the possibilities of the iPhone, a device that he sees as being an important step in the evolution of computing. In <a href="http://blog.makezine.com/archive/2008/02/made_in_japan_vol_1.html">Made in Japan Vol. 1</a> we showcased his ever-growing collection of iPhone apps, and this week Mr. Akamatsu was gracious enough to agree to an interview, so the following interview was conducted via email and translated from Japanese.</p>]]>
&lt;a href="http://blog.makezine.com/archive/2008/03/made_in_japan_interview_m.html?CMP=OTC-0D6B48984890" /&gt;Read more&lt;/a&gt; | &lt;a href="http://blog.makezine.com/archive/2008/03/made_in_japan_interview_m.html?CMP=OTC-0D6B48984890" /&gt; Permalink&lt;/a&gt; | &lt;a href="http://blog.makezine.com/archive/2008/03/made_in_japan_interview_m.html?CMP=OTC-0D6B48984890#comments" /&gt;Comments&lt;/a&gt; | 





&lt;a href="http://blog.makezine.com/archive/made_in_japan/?CMP=OTC-0D6B48984890" /&gt;Read more articles in Made in Japan&lt;/a&gt; | 


&lt;a href="http://digg.com/submit?url=blog.makezine.com%2Farchive%2F2008%2F03%2Fmade_in_japan_interview_m.html&amp;title=%26quot%3BMade%20in%20Japan%26quot%3B%20Interview%3A%20Masayuki%20Akamatsu&amp;bodytext=Makers%20from%20Japan%3A%20An%20Interview%20with%20Masayuki%20Akamatsu%20Masayuki%20Akamatsu%20has%20taught%20sound%2Fmedia%20arts%20at%20IAMAS%20%28International%20Academy%20of%20Media%20Arts%20and%20Sciences%2FInstitute%20of%20Advanced%20Media%20Arts%20and%20Sciences%2C%20Gifu%2C%20Japan%29%20since%201997.%20He%20has%20exhibited%20multimedia%20el&amp;topic=tech_news" /&gt;Digg this!&lt;/a&gt;
</description>
<link>http://blog.makezine.com/archive/2008/03/made_in_japan_interview_m.html?CMP=OTC-0D6B48984890</link>
<guid>http://blog.makezine.com/archive/2008/03/made_in_japan_interview_m.html?CMP=OTC-0D6B48984890</guid>
<category>Made in Japan</category>
<pubDate>Tue, 04 Mar 2008 10:00:55 -0800</pubDate>

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<item>
<title>Your Psycho Girlfriend on BBtv</title>
<itunes:summary> A tutu made of severed baby doll heads? A taxidermed possum that projects a keyboard from one of its hind legs? It&apos;s maker fun brought to you by HP Lovecraft and Salvador Dali. Actually it&apos;s brought to you by...</itunes:summary>
<description>
<![CDATA[<p><embed class='castfire_player' id='cf_6bc76' name='cf_6bc76' width='500' height='425' border="0" hspace="4" vspace="4" src='http://p.castfire.com/Xu7m0/video/7041/bbtv_2008-02-07-002352.flv' type='application/x-shockwave-flash'></embed><br />
A tutu made of severed baby doll heads? A taxidermed possum that projects a keyboard from one of its hind legs? It's maker fun brought to you by HP Lovecraft and Salvador Dali. Actually it's brought to you by BBtv. </p>

<p>Text-o-possum / Your Psycho Girlfriend - <a href="http://tv.boingboing.net/2008/02/07/textopossum-your-psy.html">Link</a></p>]]>
&lt;a href="http://blog.makezine.com/archive/2008/02/your_psycho_girlfriend_on.html?CMP=OTC-0D6B48984890" /&gt;Read more&lt;/a&gt; | &lt;a href="http://blog.makezine.com/archive/2008/02/your_psycho_girlfriend_on.html?CMP=OTC-0D6B48984890" /&gt; Permalink&lt;/a&gt; | &lt;a href="http://blog.makezine.com/archive/2008/02/your_psycho_girlfriend_on.html?CMP=OTC-0D6B48984890#comments" /&gt;Comments&lt;/a&gt; | 



&lt;a href="http://blog.makezine.com/archive/arts/?CMP=OTC-0D6B48984890" /&gt;Read more articles in Arts&lt;/a&gt; | 






&lt;a href="http://digg.com/submit?url=blog.makezine.com%2Farchive%2F2008%2F02%2Fyour_psycho_girlfriend_on.html&amp;title=Your%20Psycho%20Girlfriend%20on%20BBtv&amp;bodytext=%20A%20tutu%20made%20of%20severed%20baby%20doll%20heads%3F%20A%20taxidermed%20possum%20that%20projects%20a%20keyboard%20from%20one%20of%20its%20hind%20legs%3F%20It%26apos%3Bs%20maker%20fun%20brought%20to%20you%20by%20HP%20Lovecraft%20and%20Salvador%20Dali.%20Actually%20it%26apos%3Bs%20brought%20to%20you%20by...&amp;topic=tech_news" /&gt;Digg this!&lt;/a&gt;
</description>
<link>http://blog.makezine.com/archive/2008/02/your_psycho_girlfriend_on.html?CMP=OTC-0D6B48984890</link>
<guid>http://blog.makezine.com/archive/2008/02/your_psycho_girlfriend_on.html?CMP=OTC-0D6B48984890</guid>
<category>Arts</category>
<pubDate>Thu, 07 Feb 2008 11:08:34 -0800</pubDate>

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<item>
<title>MAKE Interview: Modding consumer electronics devices into DJ tools with Gijs Gieskes</title>
<itunes:summary> &quot;Spinning beach ball of death&quot; and &quot;Loading PCB&quot; - video, (Gieskes, 2007) Interview/Article by Jonah Brucker-Cohen In the illustrious world of case-mods and console hacking, artists and makers are re-inventing the design and function of these ubiquitous consumer electronics...</itunes:summary>
<description>
<![CDATA[<p><object type="application/x-shockwave-flash" width="400" height="300" data="http://www.vimeo.com/moogaloop.swf?clip_id=368120&amp;server=www.vimeo.com&amp;fullscreen=1&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=">	<param name="quality" value="best" />	<param name="allowfullscreen" value="true" />	<param name="scale" value="showAll" />	<param name="movie" value="http://www.vimeo.com/moogaloop.swf?clip_id=368120&amp;server=www.vimeo.com&amp;fullscreen=1&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=" /></object><br />
<i>"Spinning beach ball of death" and "Loading PCB" - video, (Gieskes, 2007)</i></p>

<p><i>Interview/Article by <a href="http://www.coin-operated.com/projects" target="_new">Jonah Brucker-Cohen</a></i> </p>

<p>In the illustrious world of case-mods and console hacking, artists and makers are re-inventing the design and function of these ubiquitous consumer electronics devices by creating hybrid systems and creative artifacts that challenge the corporate status quo. Taking this credo to an extreme with his inventive hardware projects is Dutch artist and maker, Gijs Gieskes. From casting a Nintendo Gameboy in concrete in order to build a garden path with "GameBoy Bricks" to creating an analog version of the hated spinning cursor in the Mac OSX operating system with "Spinning Beach Ball of Death", Gieskes' work and live performances are an inventive look at how closely entrenched we've become in the world of glitchy hardware and scrambled noise producing machines. MAKE recently caught up with Gieskes to discuss his practice, philosophy, and exactly how important the current crop of hackable consumer electronics might be to future generations.</p>

<p>Read the full interview with more videos by clicking below.</p>]]>
&lt;a href="http://blog.makezine.com/archive/2008/01/make_interview_modding_co.html?CMP=OTC-0D6B48984890" /&gt;Read more&lt;/a&gt; | &lt;a href="http://blog.makezine.com/archive/2008/01/make_interview_modding_co.html?CMP=OTC-0D6B48984890" /&gt; Permalink&lt;/a&gt; | &lt;a href="http://blog.makezine.com/archive/2008/01/make_interview_modding_co.html?CMP=OTC-0D6B48984890#comments" /&gt;Comments&lt;/a&gt; | 



&lt;a href="http://blog.makezine.com/archive/interviews/?CMP=OTC-0D6B48984890" /&gt;Read more articles in Interviews&lt;/a&gt; | 


&lt;a href="http://digg.com/submit?url=blog.makezine.com%2Farchive%2F2008%2F01%2Fmake_interview_modding_co.html&amp;title=MAKE%20Interview%3A%20Modding%20consumer%20electronics%20devices%20into%20D&amp;bodytext=%20%26quot%3BSpinning%20beach%20ball%20of%20death%26quot%3B%20and%20%26quot%3BLoading%20PCB%26quot%3B%20-%20video%2C%20%28Gieskes%2C%202007%29%20Interview%2FArticle%20by%20Jonah%20Brucker-Cohen%20In%20the%20illustrious%20world%20of%20case-mods%20and%20console%20hacking%2C%20artists%20and%20makers%20are%20re-inventing%20the%20design%20and%20function&amp;topic=tech_news" /&gt;Digg this!&lt;/a&gt;
</description>
<link>http://blog.makezine.com/archive/2008/01/make_interview_modding_co.html?CMP=OTC-0D6B48984890</link>
<guid>http://blog.makezine.com/archive/2008/01/make_interview_modding_co.html?CMP=OTC-0D6B48984890</guid>
<category>Interviews</category>
<pubDate>Mon, 07 Jan 2008 03:00:00 -0800</pubDate>

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<item>
<title>Bug Labs - videos</title>
<itunes:summary><![CDATA[ Robert Scoble has 3 interviews with the folks from BUG labs (Peter Semmelhack & #38;Jeremy Toeman) makers of a forthcoming open source hardware platform for creating a variety of hardware applications... Video one, introduction - Link.Video two, final shipping...]]></itunes:summary>
<description>
<![CDATA[<p><img src="http://blog.makezine.com/ph_BUG_group_med-1.jpg" height="396" width="500" border="0" hspace="4" vspace="4" alt="Ph Bug Group Med-1" /><br />
<img src="http://blog.makezine.com/1121015041_6c8c10a0e6.jpg" height="375" width="500" border="0" hspace="4" vspace="4" alt="1121015041 6C8C10A0E6" /><br />
<img src="http://blog.makezine.com/1121904086_76d9d062f2.jpg" height="375" width="500" border="0" hspace="4" vspace="4" alt="1121904086 76D9D062F2" /></p>

<p>Robert Scoble has 3 interviews with the folks from BUG labs (Peter Semmelhack & #38;Jeremy Toeman) makers of a forthcoming open source hardware platform for creating a variety of hardware applications...</p>

<ul><li>Video one, introduction -<a href="http://video.google.com/videoplay?docid=-1932063822649530376&amp;hl=en"> Link.</a></li><li>Video two, final shipping plastic - <a href="http://video.google.com/videoplay?docid=-3090880151267528595&amp;hl=en">Link.</a></li><li>Video three, open hardware - <a href="http://video.google.com/videoplay?docid=-3950989589304402454&amp;hl=en">Link.</a></li></ul>Bug Labs - [<a href="http://scobleizer.com/2007/12/01/buglabsnets-really-cool-reconfigurable-gadget-in-depth/">via</a>] <a href="http://www.buglabs.net/"> Link.</a>

<p><strong>Related:</strong><br />
<ul><li>Bug Labs (photos) - <a href="http://www.makezine.com/blog/archive/2007/11/bug_labs_photos.html">Link.</a></li><li>Bug labs - hardware, first look - <a href="http://www.makezine.com/blog/archive/2007/08/bug_labs_hardware_first_l.html">Link.</a></li><li>Bug labs - <a href="http://www.makezine.com/blog/archive/2007/07/bug_labs.html">Link.</a></li><li>Bug Labs BUGbase &#38; BUGmodules - <a href="http://www.makezine.com/blog/archive/2007/08/bug_labs_bugbase_bugmodul.html">Link.</a></li></ul></p>]]>
&lt;a href="http://blog.makezine.com/archive/2007/12/bug_labs_videos.html?CMP=OTC-0D6B48984890" /&gt;Read more&lt;/a&gt; | &lt;a href="http://blog.makezine.com/archive/2007/12/bug_labs_videos.html?CMP=OTC-0D6B48984890" /&gt; Permalink&lt;/a&gt; | &lt;a href="http://blog.makezine.com/archive/2007/12/bug_labs_videos.html?CMP=OTC-0D6B48984890#comments" /&gt;Comments&lt;/a&gt; | 



&lt;a href="http://blog.makezine.com/archive/interviews/?CMP=OTC-0D6B48984890" /&gt;Read more articles in Interviews&lt;/a&gt; | 




&lt;a href="http://digg.com/submit?url=blog.makezine.com%2Farchive%2F2007%2F12%2Fbug_labs_videos.html&amp;title=Bug%20Labs%20-%20videos&amp;bodytext=%3C%21%5BCDATA%5B%20Robert%20Scoble%20has%203%20interviews%20with%20the%20folks%20from%20BUG%20labs%20%28Peter%20Semmelhack%20%26%20%2338%3BJeremy%20Toeman%29%20makers%20of%20a%20forthcoming%20open%20source%20hardware%20platform%20for%20creating%20a%20variety%20of%20hardware%20applications...%20Video%20one%2C%20introduction%20-%20Link.Video%20two%2&amp;topic=tech_news" /&gt;Digg this!&lt;/a&gt;
</description>
<link>http://blog.makezine.com/archive/2007/12/bug_labs_videos.html?CMP=OTC-0D6B48984890</link>
<guid>http://blog.makezine.com/archive/2007/12/bug_labs_videos.html?CMP=OTC-0D6B48984890</guid>
<category>Interviews</category>
<pubDate>Sun, 02 Dec 2007 00:00:26 -0800</pubDate>

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<item>
<title>Musical Caps Lock prank</title>
<itunes:summary> How to wire a greeting card sound chip to a keyboard key on a mark&apos;s computer. Hilarity (or an ass-whipping) you can bank on. This is basically the same hack we blogged about before (see below), but these instructions...</itunes:summary>
<description>
<![CDATA[<p><img alt="musicCapsPrank.jpg" src="http://blog.makezine.com/musicCapsPrank.jpg" width="500" height="375" border="0" hspace="4" vspace="4" /><br />
How to wire a greeting card sound chip to a keyboard key on a mark's computer. Hilarity (or an ass-whipping) you can bank on.</p>

<p>This is basically the same hack we blogged about before (see below), but these instructions hold your hand a bit tighter.</p>

<p>How to make a prank musical caps-lock keyboard - <a href="http://www.instructables.com/id/How-to-make-a-prank-musical-caps-lock-keyboard/">Link</a></p>

<p><strong>Related:</strong><br />
<ul><li>HOW TO - The Singing Keyboard prank - Link</li></ul></p>]]>
&lt;a href="http://blog.makezine.com/archive/2007/11/musical_caps_lock_prank.html?CMP=OTC-0D6B48984890" /&gt;Read more&lt;/a&gt; | &lt;a href="http://blog.makezine.com/archive/2007/11/musical_caps_lock_prank.html?CMP=OTC-0D6B48984890" /&gt; Permalink&lt;/a&gt; | &lt;a href="http://blog.makezine.com/archive/2007/11/musical_caps_lock_prank.html?CMP=OTC-0D6B48984890#comments" /&gt;Comments&lt;/a&gt; | 



&lt;a href="http://blog.makezine.com/archive/diy_projects/?CMP=OTC-0D6B48984890" /&gt;Read more articles in DIY Projects&lt;/a&gt; | 






&lt;a href="http://digg.com/submit?url=blog.makezine.com%2Farchive%2F2007%2F11%2Fmusical_caps_lock_prank.html&amp;title=Musical%20Caps%20Lock%20prank&amp;bodytext=%20How%20to%20wire%20a%20greeting%20card%20sound%20chip%20to%20a%20keyboard%20key%20on%20a%20mark%26apos%3Bs%20computer.%20Hilarity%20%28or%20an%20ass-whipping%29%20you%20can%20bank%20on.%20This%20is%20basically%20the%20same%20hack%20we%20blogged%20about%20before%20%28see%20below%29%2C%20but%20these%20instructions...&amp;topic=tech_news" /&gt;Digg this!&lt;/a&gt;
</description>
<link>http://blog.makezine.com/archive/2007/11/musical_caps_lock_prank.html?CMP=OTC-0D6B48984890</link>
<guid>http://blog.makezine.com/archive/2007/11/musical_caps_lock_prank.html?CMP=OTC-0D6B48984890</guid>
<category>DIY Projects</category>
<pubDate>Wed, 07 Nov 2007 16:00:00 -0800</pubDate>

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<item>
<title>Plush objects</title>
<itunes:summary> I really like this interview with Blythe Church who makes plush versions of everyday objects - [via] Link....</itunes:summary>
<description>
<![CDATA[<p><img src="http://blog.makezine.com/MAKE_589.jpg" height="366" width="500" border="0" hspace="4" vspace="4" alt="Make 589" /><br />
I really like this interview with Blythe Church who makes plush versions of everyday objects - [<a href="http://www.craftzine.com/blog/archive/2007/04/plush_you_interview_with_blyth.html">via</a>] <a href="http://plushyou.blogspot.com/2007/04/blythe-church-interview.html">Link.</a></p>]]>
&lt;a href="http://blog.makezine.com/archive/2007/04/plush_objects.html?CMP=OTC-0D6B48984890" /&gt;Read more&lt;/a&gt; | &lt;a href="http://blog.makezine.com/archive/2007/04/plush_objects.html?CMP=OTC-0D6B48984890" /&gt; Permalink&lt;/a&gt; | &lt;a href="http://blog.makezine.com/archive/2007/04/plush_objects.html?CMP=OTC-0D6B48984890#comments" /&gt;Comments&lt;/a&gt; | 



&lt;a href="http://blog.makezine.com/archive/crafts/?CMP=OTC-0D6B48984890" /&gt;Read more articles in Crafts&lt;/a&gt; | 




&lt;a href="http://digg.com/submit?url=blog.makezine.com%2Farchive%2F2007%2F04%2Fplush_objects.html&amp;title=Plush%20objects&amp;bodytext=%20I%20really%20like%20this%20interview%20with%20Blythe%20Church%20who%20makes%20plush%20versions%20of%20everyday%20objects%20-%20%5Bvia%5D%20Link....&amp;topic=tech_news" /&gt;Digg this!&lt;/a&gt;
</description>
<link>http://blog.makezine.com/archive/2007/04/plush_objects.html?CMP=OTC-0D6B48984890</link>
<guid>http://blog.makezine.com/archive/2007/04/plush_objects.html?CMP=OTC-0D6B48984890</guid>
<category>Crafts</category>
<pubDate>Fri, 27 Apr 2007 05:00:20 -0800</pubDate>

</item>

<item>
<title>Reinventing The Past and Bizarre Future With Niklas Roy (Interview)</title>
<itunes:summary> Jonah writes - I just finished up a Gizmodo Gallery on Berlin-based media artist, Niklas Roy. Roy&apos;s work is an astonishing glimpse into the future of recreating modern systems with outdated components. His approach focuses on innovative ways of...</itunes:summary>
<description>
<![CDATA[<p><img src="http://blog.makezine.com/grafikdemo.jpg" height="300" width="400" border="0" hspace="4" vspace="4" alt="Grafikdemo" /><br />
Jonah writes -</p>

<blockquote>I just finished up a Gizmodo Gallery on Berlin-based media artist, Niklas Roy. Roy's work is an astonishing glimpse into the future of recreating modern systems with outdated components. His approach focuses on innovative ways of imparting a sense of history onto today's technological objects and experiences.</blockquote>

<p>Gizmodo Gallery: Reinventing The Past and Bizarre Future With Niklas Roy - Gizmodo - [<a href="http://198.170.88.241/coin-operated.com/?p=702">via</a>] <a href="http://gizmodo.com/gadgets/tag/gizmodo-gallery-reinventing-the-past-and-bizarre-future-with-niklas-roy-249317.php">Link.</a></p>]]>
&lt;a href="http://blog.makezine.com/archive/2007/04/reinventing_the_past_and.html?CMP=OTC-0D6B48984890" /&gt;Read more&lt;/a&gt; | &lt;a href="http://blog.makezine.com/archive/2007/04/reinventing_the_past_and.html?CMP=OTC-0D6B48984890" /&gt; Permalink&lt;/a&gt; | &lt;a href="http://blog.makezine.com/archive/2007/04/reinventing_the_past_and.html?CMP=OTC-0D6B48984890#comments" /&gt;Comments&lt;/a&gt; | 



&lt;a href="http://blog.makezine.com/archive/interviews/?CMP=OTC-0D6B48984890" /&gt;Read more articles in Interviews&lt;/a&gt; | 


&lt;a href="http://digg.com/submit?url=blog.makezine.com%2Farchive%2F2007%2F04%2Freinventing_the_past_and.html&amp;title=Reinventing%20The%20Past%20and%20Bizarre%20Future%20With%20Niklas%20Roy%20%&amp;bodytext=%20Jonah%20writes%20-%20I%20just%20finished%20up%20a%20Gizmodo%20Gallery%20on%20Berlin-based%20media%20artist%2C%20Niklas%20Roy.%20Roy%26apos%3Bs%20work%20is%20an%20astonishing%20glimpse%20into%20the%20future%20of%20recreating%20modern%20systems%20with%20outdated%20components.%20His%20approach%20focuses%20on%20innovative%20ways%20of...&amp;topic=tech_news" /&gt;Digg this!&lt;/a&gt;
</description>
<link>http://blog.makezine.com/archive/2007/04/reinventing_the_past_and.html?CMP=OTC-0D6B48984890</link>
<guid>http://blog.makezine.com/archive/2007/04/reinventing_the_past_and.html?CMP=OTC-0D6B48984890</guid>
<category>Interviews</category>
<pubDate>Fri, 06 Apr 2007 05:00:49 -0800</pubDate>

</item>

<item>
<title>Networked accessories and more with Martin Frey</title>
<itunes:summary> Jonah Brucker-Cohen has a great interview with Martin Frey - In the rapidly changing world of consumer electronics and portable devices, a trend is occurring amongst artists and designers to embed social problems and concerns into these objects to...</itunes:summary>
<description>
<![CDATA[<p><img src="http://blog.makezine.com/jit_watch.jpg" height="225" width="400" border="0" hspace="4" vspace="4" alt="Jit Watch" /><br />
Jonah Brucker-Cohen has a great interview with Martin Frey -</p>

<blockquote>In the rapidly changing world of consumer electronics and portable devices, a trend is occurring amongst artists and designers to embed social problems and concerns into these objects to shift their intended focus and intent. Taking this credo to an extreme with his work into technologically enhanced objects and accessories is German artist/designer Martin Frey. From creating a watch that keeps track of time and positioning data to guide you towards your destination with his "Just in Time Watch" to integrating GPS and motors into the soles of hiking boots with "Cab Boots", Frey is interested in the connections and clashes between physical realities and digital data displays.</blockquote>

<p>Gizmodo Gallery: Networked Accessories and More with Martin Frey - Gizmodo - [<a href="http://198.170.88.241/coin-operated.com/?p=674">via</a>] <a href="http://gizmodo.com/gadgets/tag/gizmodo-gallery-networked-accessories-and-more-with-martin-frey-236292.php">Link.</a></p>]]>
&lt;a href="http://blog.makezine.com/archive/2007/02/networked_accessories_and.html?CMP=OTC-0D6B48984890" /&gt;Read more&lt;/a&gt; | &lt;a href="http://blog.makezine.com/archive/2007/02/networked_accessories_and.html?CMP=OTC-0D6B48984890" /&gt; Permalink&lt;/a&gt; | &lt;a href="http://blog.makezine.com/archive/2007/02/networked_accessories_and.html?CMP=OTC-0D6B48984890#comments" /&gt;Comments&lt;/a&gt; | 



&lt;a href="http://blog.makezine.com/archive/interviews/?CMP=OTC-0D6B48984890" /&gt;Read more articles in Interviews&lt;/a&gt; | 


&lt;a href="http://digg.com/submit?url=blog.makezine.com%2Farchive%2F2007%2F02%2Fnetworked_accessories_and.html&amp;title=Networked%20accessories%20and%20more%20with%20Martin%20Frey&amp;bodytext=%20Jonah%20Brucker-Cohen%20has%20a%20great%20interview%20with%20Martin%20Frey%20-%20In%20the%20rapidly%20changing%20world%20of%20consumer%20electronics%20and%20portable%20devices%2C%20a%20trend%20is%20occurring%20amongst%20artists%20and%20designers%20to%20embed%20social%20problems%20and%20concerns%20into%20these%20objects%20to...&amp;topic=tech_news" /&gt;Digg this!&lt;/a&gt;
</description>
<link>http://blog.makezine.com/archive/2007/02/networked_accessories_and.html?CMP=OTC-0D6B48984890</link>
<guid>http://blog.makezine.com/archive/2007/02/networked_accessories_and.html?CMP=OTC-0D6B48984890</guid>
<category>Interviews</category>
<pubDate>Fri, 16 Feb 2007 06:30:19 -0800</pubDate>

</item>

<item>
<title>Ask Nathan Ball about his battery-powered rope ascender and needle-free injection technology projects</title>
<itunes:summary> Nathan Ball who made this battery-powered rope ascender (and needle-free injection technology projects) that&apos;s making its way around the news sites agreed to answer questions from MAKE readers, so post up your questions in the comments and once we...</itunes:summary>
<description>
<![CDATA[<p><img src="http://blog.makezine.com/Nathan%20Ball%20photo%202%20(500%20pixels%20wide).jpg" height="676" width="500" border="0" hspace="4" vspace="4" alt="Nathan Ball Photo 2 (500 Pixels Wide)" /><br />
<img src="http://blog.makezine.com/ATLAS%202a.jpg" height="613" width="500" border="0" hspace="4" vspace="4" alt="Atlas 2A" /><br />
Nathan Ball who made this battery-powered rope ascender (and needle-free injection technology projects) that's making its way around the news sites agreed to answer questions from MAKE readers, so post up your questions in the comments and once we get a enough good ones we'll pass them along and post the questions & answers back here...</p>

<p>Pictured here -<br />
<blockquote>Nathan Ball, hangs 50 feet in mid-air from his battery-powered rope ascender, a device that can raise more than 250 pounds at 10 feet per second. Ball is the 2007 winner of the $30,000 Lemelson-MIT Student Prize, an award that recognizes students at MIT who have demonstrated remarkable inventiveness.</p>

<p>The Rope Ascender created by Atlas Devices is a powerful new tool that enables "reverse rappelling" up buildings and other vertical surfaces at unprecedented speeds.</blockquote></p>

<p><strong>More:</strong><br />
Atlas Devices, LLC - <a href="http://atlasdevices.com/">Link.</a></p>

<p>Ok Makers, ask some good ones.</p>]]>
&lt;a href="http://blog.makezine.com/archive/2007/02/ask_nathan_ball_about_his.html?CMP=OTC-0D6B48984890" /&gt;Read more&lt;/a&gt; | &lt;a href="http://blog.makezine.com/archive/2007/02/ask_nathan_ball_about_his.html?CMP=OTC-0D6B48984890" /&gt; Permalink&lt;/a&gt; | &lt;a href="http://blog.makezine.com/archive/2007/02/ask_nathan_ball_about_his.html?CMP=OTC-0D6B48984890#comments" /&gt;Comments&lt;/a&gt; | 



&lt;a href="http://blog.makezine.com/archive/interviews/?CMP=OTC-0D6B48984890" /&gt;Read more articles in Interviews&lt;/a&gt; | 


&lt;a href="http://digg.com/submit?url=blog.makezine.com%2Farchive%2F2007%2F02%2Fask_nathan_ball_about_his.html&amp;title=Ask%20Nathan%20Ball%20about%20his%20battery-powered%20rope%20ascender%20and&amp;bodytext=%20Nathan%20Ball%20who%20made%20this%20battery-powered%20rope%20ascender%20%28and%20needle-free%20injection%20technology%20projects%29%20that%26apos%3Bs%20making%20its%20way%20around%20the%20news%20sites%20agreed%20to%20answer%20questions%20from%20MAKE%20readers%2C%20so%20post%20up%20your%20questions%20in%20the%20comments%20and%20once%20we...&amp;topic=tech_news" /&gt;Digg this!&lt;/a&gt;
</description>
<link>http://blog.makezine.com/archive/2007/02/ask_nathan_ball_about_his.html?CMP=OTC-0D6B48984890</link>
<guid>http://blog.makezine.com/archive/2007/02/ask_nathan_ball_about_his.html?CMP=OTC-0D6B48984890</guid>
<category>Interviews</category>
<pubDate>Wed, 14 Feb 2007 22:44:47 -0800</pubDate>

</item>

<item>
<title>Homemade Zamboni - Interview with the maker...</title>
<itunes:summary> I really like Pop Sci&apos;s podcast series, the latest is an interview with the maker of an awesome homemade Zamboni, Jonathan Coulton writes - &quot;Inventor Damian Renzello has been making portable skating rinks and related accessories for years, so...</itunes:summary>
<description>
<![CDATA[<p><img src="http://blog.makezine.com/zamboni_reduced_1.jpg" height="333" width="500" border="0" hspace="4" vspace="4" alt="Zamboni Reduced 1" /><br />
I really like Pop Sci's podcast series, the latest is an interview with the maker of an awesome homemade Zamboni, Jonathan Coulton writes - </p>

<p><em>"Inventor Damian Renzello has been making portable skating rinks and related accessories for years, so it's not surprising that it's come to this: a homemade super zamboni that blows snow, shaves ice, and looks totally awesome. I love projects like this - the false starts, the dangerous accidents, the madness - I think those are the three ingredients that make up what they call "Yankee Ingenuity." I was a little disappointed to find out this wasn't a meaningless, self-destructive quest for a personal homemade zamboni, and instead the latest invention from a genuine entrepreneur. I should have known from the photo--it's far too well built to have been cobbled together by a crazy person."</em> - <a href="http://popsci.typepad.com/popsci/2007/01/episode_31_home.html">Link.</a></p>]]>
&lt;a href="http://blog.makezine.com/archive/2007/01/homemade_zamboni_intervie.html?CMP=OTC-0D6B48984890" /&gt;Read more&lt;/a&gt; | &lt;a href="http://blog.makezine.com/archive/2007/01/homemade_zamboni_intervie.html?CMP=OTC-0D6B48984890" /&gt; Permalink&lt;/a&gt; | &lt;a href="http://blog.makezine.com/archive/2007/01/homemade_zamboni_intervie.html?CMP=OTC-0D6B48984890#comments" /&gt;Comments&lt;/a&gt; | 



&lt;a href="http://blog.makezine.com/archive/interviews/?CMP=OTC-0D6B48984890" /&gt;Read more articles in Interviews&lt;/a&gt; | 




&lt;a href="http://digg.com/submit?url=blog.makezine.com%2Farchive%2F2007%2F01%2Fhomemade_zamboni_intervie.html&amp;title=Homemade%20Zamboni%20-%20Interview%20with%20the%20maker...&amp;bodytext=%20I%20really%20like%20Pop%20Sci%26apos%3Bs%20podcast%20series%2C%20the%20latest%20is%20an%20interview%20with%20the%20maker%20of%20an%20awesome%20homemade%20Zamboni%2C%20Jonathan%20Coulton%20writes%20-%20%26quot%3BInventor%20Damian%20Renzello%20has%20been%20making%20portable%20skating%20rinks%20and%20related%20accessories%20for%20years%2C%20so...&amp;topic=tech_news" /&gt;Digg this!&lt;/a&gt;
</description>
<link>http://blog.makezine.com/archive/2007/01/homemade_zamboni_intervie.html?CMP=OTC-0D6B48984890</link>
<guid>http://blog.makezine.com/archive/2007/01/homemade_zamboni_intervie.html?CMP=OTC-0D6B48984890</guid>
<category>Interviews</category>
<pubDate>Wed, 31 Jan 2007 03:22:22 -0800</pubDate>

</item>

<item>
<title>CRAFT: Interview with Amy Sedaris, Author of I Like You: Hospitality Under the Influence</title>
<itunes:summary> Natalie scored an interview for CRAFT with the crazy funny Amy Sedaris - She writes... &quot;Opening up the book, I like You: Hospitality Under the Influence by Amy Sedaris, is like going into another world. The world of Amy....</itunes:summary>
<description>
<![CDATA[<p><img src="http://blog.makezine.com/amsedaris.jpg" height="700" width="500" border="0" hspace="4" vspace="4" alt="Amsedaris" /><br />
Natalie scored an interview for CRAFT with the crazy funny Amy Sedaris - She writes...</p>

<p><em>"Opening up the book, I like You: Hospitality Under the Influence by Amy Sedaris, is like going into another world. The world of Amy. Which for anyone who's a fan of her work, from the Comedy Central TV show and movie, Strangers with Candy, to her many comedic scene stealing guest appearances -- you know and love Amy's world. Opening up this book really grabs both sides of your senses. Your crafting sense will love the kitschy ideas. You'll find yourself saying, "I want to make this!" (cupcakes, tea towels with pom poms, root beer floats, and lots more) and then your human sense kicks in and you just can't stop yourself from laughing out loud hysterically (by yourself, alone, at home to the point that maybe the neighbors can hear you) over her comedic genius. If at any point you are looking at the beautifully shot photos and find yourself saying, "wow, she looks absolutely gorgeous in that shot." You only need to turn the page and see another photo of Amy in one of her many special funny faces. But don't let the comedy overshadow this beautifully designed and well-written book. I love all the illustrations, photography style, and graphic design. I Like You is chock full of helpful and informative nuggets to help you make stuff out of everyday things. That's the underlying message and the humorous way in which it's presented is a major added bonus!</p>

<p>I was really excited to get the chance to interview Amy Sedaris for the CRAFT Blog where we talked about the book, her projects, and growing up as a Girl Scout. "</em> - <a href="http://www.craftzine.com/blog/archive/2007/01/interview_with_amy_sedaris_aut.html">Link.</a></p>]]>
&lt;a href="http://blog.makezine.com/archive/2007/01/craft_interview_with_amy.html?CMP=OTC-0D6B48984890" /&gt;Read more&lt;/a&gt; | &lt;a href="http://blog.makezine.com/archive/2007/01/craft_interview_with_amy.html?CMP=OTC-0D6B48984890" /&gt; Permalink&lt;/a&gt; | &lt;a href="http://blog.makezine.com/archive/2007/01/craft_interview_with_amy.html?CMP=OTC-0D6B48984890#comments" /&gt;Comments&lt;/a&gt; | 



&lt;a href="http://blog.makezine.com/archive/crafts/?CMP=OTC-0D6B48984890" /&gt;Read more articles in Crafts&lt;/a&gt; | 




&lt;a href="http://digg.com/submit?url=blog.makezine.com%2Farchive%2F2007%2F01%2Fcraft_interview_with_amy.html&amp;title=CRAFT%3A%20Interview%20with%20Amy%20Sedaris%2C%20Author%20of%20I%20Like%20Y&amp;bodytext=%20Natalie%20scored%20an%20interview%20for%20CRAFT%20with%20the%20crazy%20funny%20Amy%20Sedaris%20-%20She%20writes...%20%26quot%3BOpening%20up%20the%20book%2C%20I%20like%20You%3A%20Hospitality%20Under%20the%20Influence%20by%20Amy%20Sedaris%2C%20is%20like%20going%20into%20another%20world.%20The%20world%20of%20Amy....&amp;topic=tech_news" /&gt;Digg this!&lt;/a&gt;
</description>
<link>http://blog.makezine.com/archive/2007/01/craft_interview_with_amy.html?CMP=OTC-0D6B48984890</link>
<guid>http://blog.makezine.com/archive/2007/01/craft_interview_with_amy.html?CMP=OTC-0D6B48984890</guid>
<category>Crafts</category>
<pubDate>Tue, 23 Jan 2007 13:01:46 -0800</pubDate>

</item>

<item>
<title>Jetset Nerdcore Interview</title>
<itunes:summary> My pal Zadi over at Jetset interviewed Doc Pop and in the video he&apos;s got an awesome circuit bent Speak and Math with a photoresistor and really nice loopers! Check it. - Link...</itunes:summary>
<description>
<![CDATA[<embed wmode="transparent" src="http://blip.tv/scripts/flash/blipplayer.swf?autoStart=false&file=http://blip.tv/file/get/Jetset-nerdcoreHiphopDocPopular200.flv%3Fsource%3D3" quality="high" width="500" height="375" name="movie" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer"></embed>

My pal Zadi over at <a href="http://jetsetshow.com/2007/01/nerdcore_hiphop_doc_popular.html">Jetset</a> interviewed <a href="http://www.doctorpopular.com/">Doc Pop</a> and in the video he's got an awesome circuit bent Speak and Math with a photoresistor and really nice loopers!  Check it. - <a href="http://jetsetshow.com/2007/01/nerdcore_hiphop_doc_popular.html">Link</a>]]>
&lt;a href="http://blog.makezine.com/archive/2007/01/jetset_nerdcore_interview.html?CMP=OTC-0D6B48984890" /&gt;Read more&lt;/a&gt; | &lt;a href="http://blog.makezine.com/archive/2007/01/jetset_nerdcore_interview.html?CMP=OTC-0D6B48984890" /&gt; Permalink&lt;/a&gt; | &lt;a href="http://blog.makezine.com/archive/2007/01/jetset_nerdcore_interview.html?CMP=OTC-0D6B48984890#comments" /&gt;Comments&lt;/a&gt; | 



&lt;a href="http://blog.makezine.com/archive/interviews/?CMP=OTC-0D6B48984890" /&gt;Read more articles in Interviews&lt;/a&gt; | 


&lt;a href="http://digg.com/submit?url=blog.makezine.com%2Farchive%2F2007%2F01%2Fjetset_nerdcore_interview.html&amp;title=Jetset%20Nerdcore%20Interview&amp;bodytext=%20My%20pal%20Zadi%20over%20at%20Jetset%20interviewed%20Doc%20Pop%20and%20in%20the%20video%20he%26apos%3Bs%20got%20an%20awesome%20circuit%20bent%20Speak%20and%20Math%20with%20a%20photoresistor%20and%20really%20nice%20loopers%21%20Check%20it.%20-%20Link...&amp;topic=tech_news" /&gt;Digg this!&lt;/a&gt;
</description>
<link>http://blog.makezine.com/archive/2007/01/jetset_nerdcore_interview.html?CMP=OTC-0D6B48984890</link>
<guid>http://blog.makezine.com/archive/2007/01/jetset_nerdcore_interview.html?CMP=OTC-0D6B48984890</guid>
<category>Interviews</category>
<pubDate>Sun, 21 Jan 2007 03:57:07 -0800</pubDate>

</item>

<item>
<title>New Years&apos; Resolutions</title>
<itunes:summary>We&apos;ve been trying to think up ten things Makers should resolve to do in the new year and so we asked our columnists and technical advisory board to each send one or more of their resolutions to share with our...</itunes:summary>
<description>
<![CDATA[<i>We've been trying to think up ten things Makers should resolve to do in the new year and so we asked our columnists and technical advisory board to each send one or more of their resolutions to share with our readers. We got a lot more than ten, but they're all worthy of adding to your list; if we all followed even some of them, the world would be a better place. What could be a more makerly way to start the year?<BR><BR>

If you have a resolution you want to share, we'd love to hear it!</i> <BR><BR>

<strong>Bunnie Huang:</strong><BR><BR>

1. Learn something new from a child or teenager, especially in your area of greatest expertise. I find the perspective of innocent novices to be most refreshing and enlightening.
<BR><BR>
2. Revisit an old science book you read growing up and see how your (and society's) perspective on things have changed.
<BR><BR>
3. Find someone you've always admired and tried to emulate, and thank them for being such an excellent role model, and ask them about some good stories about the "way things used to be done".
<BR><BR>
4. Find an important social topic and dig as deep as you can; follow up and look for citations, references, and raw data. For example, I learned that some theorists dispute the carbon-reduction ability of certain hydroelectric technologies, because the dams flood large regions causing them to decay, releasing methane (20x more potent greenhouse gas than CO2) into the atmosphere. Global warming appears to be a very richly textured topic with lots of unintended consequences just being realized. Unfortunately, a lot of important issues are summarized with a few "talking points" by the press and political groups. As technologists, I think we have the responsibility to always question our assumptions, and to listen to both sides of the story, and to make sure that we are moving deliberately and cautiously as a society.
<BR><BR>
5. Learn a new tool. Maybe that means picking up a new programming language, or perhaps it means learning how to use a new kind of CAD  software. Or maybe it means learning a new kind of calculus or statistics, or perhaps getting into the shop and using the mill you always meant to use. Putting aside your well-worn and efficient tools is often hard to do, but it's also hard to grow when your tools limit your abilities. My new tools for the year are Solidworks and a laser cutter--I have little mechanical engineering background, and I'm hoping that learning tools like these will expand my understanding of the world and my capabilities.
<BR><BR>

<strong>Saul Griffith:</strong>
<BR><BR>
I'm going to (re)resolve something I've tried before.  That is to encourage myself to only make things of a quality that I will be proud of when they still exist in 100 years.  Basically to become a maker of heirloom quality things, not just things.

<BR><BR>
<strong>Tom Igoe:</strong>
<BR><BR>
For me, I want to get back to actually making a few things instead of making examples.  And to see to it that the things I make can be easier taken apart when needed, to be recycled.  Sort of the opposite of Saul's idea, but I think two ends of the same useful spectrum.  If it isn't kept for a long time, it should be able to re-enter the biocycle or technocycle fully.
<BR><BR>
Also, learn to use an ammeter.
<BR><BR>
I've seen (and taught) a lot of people in the post-BASIC Stamp era who can build plenty of simple circuits but who never learned to use an ammeter, and therefore can't say how much energy their circuits consume.  Once you do learn, you start to look for ways to reduce power consumption all over the place.  It's a tiny thing, but it's a very practical step that enables you to act on the more abstract but important act of reducing energy use.
<BR><BR>
While we're on it:
<BR><BR>
Play around with solar cells and super capacitors
<BR><BR>
and
<BR><BR>
Use only rechargeable batteries
<BR><BR>

<strong>Erica Sadun:</strong>
<BR><BR>
I resolve to stop buying things at the dollar store--those things that I see and say "Boy, I could mod that into a really cool device"--until I empty my already-full box of dollar store devices. First project? Modding those $1 TV remote controls so I can control my TiVo (which lives in the Living Room) when I'm sitting in my office.<BR><BR>


<strong>William Gurstelle:</strong>
<BR><BR>
I resolve to find a time and opportunity to work one on one with a younger people to make something physical, tangible and most of all, cool. Something like a go cart, a catapult, a spud gun, etc.
<BR><BR>

<strong>Joe Grand:</strong>
<BR><BR>
Here are mine (as of today, subject to change, no warranty, implicit or otherwise, is assumed, send in coupon for rebate):
<BR><BR>
1) Try to learn more skills outside of my comfort zone and experiment/build with components or parts that I've never used before. Things like machining, welding, more analog electronics, motor control, sensor interfacing, etc. Being in the embedded/digital electronics world for so long, I want to branch out to expand my toolkit of skills for future projects. It's just too easy to rely on skills and materials you're so used to using. But, having just built an automonous, thermal tracking robot with sophisticated machine vision and ridiculous mechanical interfacing with a few guys in a short amount of time (less than 2 weeks from start to finish), it was an eye opening experience to branch out from my comfortable skill set (with some expected failures along the way :).
<BR><BR>
2) One pleasure of being an inventor, entrepreneur, and self-described "professional hobbyist" is the freedom to create new products and get them to the masses, whether for sale, released for free, whatever. This resolution is to build at least one new product this year that will benefit the hobbyist/electronics community. Probably using some new piece of technology and creating a simple, easy-to-use interface to control it (like my previous GPS, RFID, Emic text-to-speech modules, etc.)  It's a great feeling to see others using things I've created to make *better* things. My pieces are just stepping stones or building blocks to some really amazing projects that other folks are working on. It makes the pain, heartache, and suffering of development and debug all worth it.
<BR><BR>
3) A non-technical one ... Trying to keep a balanced life (for me: eating, sleeping, working, running, swimming, cycling, hanging out with Keely) is difficult, but absolutely necessary. Being at a funeral the day before Christmas this year reminded me that there is more to life than what takes place behind the computer (or soldering iron, milling machine, etc.)
<BR><BR>
<strong>Steve Lodefink:</strong>
<BR><BR>
I don't typically make resolutions.  I simply don't have the resolve. With that being said: this year I resolve to learn threadcraft well enough to develop and tailor a late-1940s style box-cut loop-collar-type sport shirt of the kind that I admire but can no longer find at reasonable prices. If that works out.  I will make some pants as well.
<BR><BR>
<strong>Gareth Branwyn:</strong>
<BR><BR>
My New Year's Resolution is to learn more about electronics and robotics. People think that because I write on these subjects I'm an expert, in some omnipotent sense. I'm not an electrical engineer. I'm not any sort of engineer. I'm a technology writer first and foremost, and an enthusiastic student of hands-on high technology. I think this perpetual student status is what makes me good at explaining complex tech subjects to others -- I always feel like I'm not too many steps beyond the person I'm explaining things to. But I want to go deeper, to understand more of the theory behind the work, and to be able to go beyond building kits and following how-tos to forging some paths of my own. 
<BR><BR>
I also want to spend more time passing on what I know. In  this vein, I've just posted a <a href="http://tinyurl.com/wtkd6">"Thumbnail Guide to Soldering" </a>on Street Tech. It has illustrations by Mark Frauenfelder, taken from my <i>Absolute Beginner's Guide to Building Robots</i> book. I plan on putting up more of these Thumbnail Guides on Street Tech, based on common hardware hacking questions we get at ST. So, I guess that would be another resolution.
<BR><BR>
<strong>Eric Wilhelm: </strong>
<BR><BR>
Create more order.  I find that once you have order, maintaining it isn't that hard.  Apply this in practice to my garage.
<BR><BR>
Learn a new language.  Probably will be Ruby; Spanish will come next if I can reach a comfortable level with Ruby.
<BR><BR>
Respond to or otherwise deal with every piece of email sent to me within 1 week or as soon as possible.  Maintain an inbox that fits comfortably on one screen without scrolling.
<BR><BR>
Say "good morning" with a smile, and mean it -- start each of my personal interactions out on a positive note every day.
<BR><BR>
Try to have either a lower mass or lower volume of possessions by the end of the year.  Get rid of things I don't use and probably will never use; don't buy anything that might fit this description.</list>
<BR><BR>
<i>Happy New Year, everyone!</i>]]>
&lt;a href="http://blog.makezine.com/archive/2007/01/new_years_resolutions.html?CMP=OTC-0D6B48984890" /&gt;Read more&lt;/a&gt; | &lt;a href="http://blog.makezine.com/archive/2007/01/new_years_resolutions.html?CMP=OTC-0D6B48984890" /&gt; Permalink&lt;/a&gt; | &lt;a href="http://blog.makezine.com/archive/2007/01/new_years_resolutions.html?CMP=OTC-0D6B48984890#comments" /&gt;Comments&lt;/a&gt; | 



&lt;a href="http://blog.makezine.com/archive/interviews/?CMP=OTC-0D6B48984890" /&gt;Read more articles in Interviews&lt;/a&gt; | 


&lt;a href="http://digg.com/submit?url=blog.makezine.com%2Farchive%2F2007%2F01%2Fnew_years_resolutions.html&amp;title=New%20Years%26apos%3B%20Resolutions&amp;bodytext=We%26apos%3Bve%20been%20trying%20to%20think%20up%20ten%20things%20Makers%20should%20resolve%20to%20do%20in%20the%20new%20year%20and%20so%20we%20asked%20our%20columnists%20and%20technical%20advisory%20board%20to%20each%20send%20one%20or%20more%20of%20their%20resolutions%20to%20share%20with%20our...&amp;topic=tech_news" /&gt;Digg this!&lt;/a&gt;
</description>
<link>http://blog.makezine.com/archive/2007/01/new_years_resolutions.html?CMP=OTC-0D6B48984890</link>
<guid>http://blog.makezine.com/archive/2007/01/new_years_resolutions.html?CMP=OTC-0D6B48984890</guid>
<category>Interviews</category>
<pubDate>Tue, 02 Jan 2007 17:40:05 -0800</pubDate>

</item>

<item>
<title>Interview with food hacker Canida</title>
<itunes:summary> Arwen sent in our last Thanksgiving interview! &quot;Christy Canida has been slowly building up a really quite amazing guide for fledgling or experimenting cooks on Instructables. Beautifully instructed, she started out teaching the basics and has documented her way...</itunes:summary>
<description>
<![CDATA[<p><img src="http://blog.makezine.com/FXT1C0KC9DEUH9HZXR.medium.jpg" height="375" width="500" border="0" hspace="4" vspace="4" alt="Fxt1C0Kc9Deuh9Hzxr.Medium" /><br />
Arwen sent in our last Thanksgiving interview! <em>"Christy Canida has been slowly building up a really quite </em><em><a href="http://www.instructables.com/member/canida/">amazing guide for fledgling or experimenting cooks on Instructables.</a> Beautifully instructed, she started out teaching the basics and has documented her way through an astonishing number of delicious meals. With a wicked sense of humor and an instinctive grasp of what needs explaining and what can be left to the imagination of readers, her Instructables <a href="http://www.instructables.com/member/canida/">home page</a> is worth checking out any time of the year for interesting ideas in the kitchen. Orange ginger miso turkey anyone?"</em></p>]]>
&lt;a href="http://blog.makezine.com/archive/2006/11/interview_with_food_hacke.html?CMP=OTC-0D6B48984890" /&gt;Read more&lt;/a&gt; | &lt;a href="http://blog.makezine.com/archive/2006/11/interview_with_food_hacke.html?CMP=OTC-0D6B48984890" /&gt; Permalink&lt;/a&gt; | &lt;a href="http://blog.makezine.com/archive/2006/11/interview_with_food_hacke.html?CMP=OTC-0D6B48984890#comments" /&gt;Comments&lt;/a&gt; | 



&lt;a href="http://blog.makezine.com/archive/holiday_projects/?CMP=OTC-0D6B48984890" /&gt;Read more articles in Holiday projects&lt;/a&gt; | 




&lt;a href="http://digg.com/submit?url=blog.makezine.com%2Farchive%2F2006%2F11%2Finterview_with_food_hacke.html&amp;title=Interview%20with%20food%20hacker%20Canida&amp;bodytext=%20Arwen%20sent%20in%20our%20last%20Thanksgiving%20interview%21%20%26quot%3BChristy%20Canida%20has%20been%20slowly%20building%20up%20a%20really%20quite%20amazing%20guide%20for%20fledgling%20or%20experimenting%20cooks%20on%20Instructables.%20Beautifully%20instructed%2C%20she%20started%20out%20teaching%20the%20basics%20and%20has%20documented%20her%20&amp;topic=tech_news" /&gt;Digg this!&lt;/a&gt;
</description>
<link>http://blog.makezine.com/archive/2006/11/interview_with_food_hacke.html?CMP=OTC-0D6B48984890</link>
<guid>http://blog.makezine.com/archive/2006/11/interview_with_food_hacke.html?CMP=OTC-0D6B48984890</guid>
<category>Holiday projects</category>
<pubDate>Thu, 23 Nov 2006 11:13:39 -0800</pubDate>

</item>

<item>
<title>Liquid Nitrogen ice cream? Fractal pecan pie? A recirculating gravy fountain? - An interview with Turkey Tek</title>
<itunes:summary> Arwen has a fantastic interview (make sure to see the photos) she writes - &quot;Liquid Nitrogen ice cream? Fractal pecan pie?? A recirculating gravy fountain??? I couldn&apos;t believe my eyes when I first saw Turkey Tek&apos;s Thanksgiving Instructables way...</itunes:summary>
<description>
<![CDATA[<p><img src="http://blog.makezine.com/FVDVZ4DDQGEP27XKC2.medium.jpg" height="333" width="500" border="0" hspace="4" vspace="4" alt="Fvdvz4Ddqgep27Xkc2.Medium" /><br />
<img src="http://blog.makezine.com/FE2GM55H72EP27XJZ1.medium.jpg" height="375" width="500" border="0" hspace="4" vspace="4" alt="Fe2Gm55H72Ep27Xjz1.Medium" /><br />
<img src="http://blog.makezine.com/FRZPTWKKQ1EP27XD7S.medium.jpg" height="377" width="500" border="0" hspace="4" vspace="4" alt="Frzptwkkq1Ep27Xd7S.Medium" /><br />
Arwen has a fantastic interview (make sure to see the photos) she writes - <em>"Liquid Nitrogen ice cream? Fractal pecan pie?? A recirculating gravy fountain??? I couldn't believe my eyes when I first saw <a href="http://www.instructables.com/member/turkey+tek/">Turkey Tek's Thanksgiving Instructables</a> way back in April, and I've been not-so-patiently waiting to see what they put up this year. To keep myself occupied while I wait for Thanksgiving to come and go and for TT to disclose this year's escapade, I thought I'd ask a few questions about what makes Turkey Tek tick."</em></p>]]>
&lt;a href="http://blog.makezine.com/archive/2006/11/liquid_nitrogen_ice_cream.html?CMP=OTC-0D6B48984890" /&gt;Read more&lt;/a&gt; | &lt;a href="http://blog.makezine.com/archive/2006/11/liquid_nitrogen_ice_cream.html?CMP=OTC-0D6B48984890" /&gt; Permalink&lt;/a&gt; | &lt;a href="http://blog.makezine.com/archive/2006/11/liquid_nitrogen_ice_cream.html?CMP=OTC-0D6B48984890#comments" /&gt;Comments&lt;/a&gt; | 



&lt;a href="http://blog.makezine.com/archive/holiday_projects/?CMP=OTC-0D6B48984890" /&gt;Read more articles in Holiday projects&lt;/a&gt; | 






&lt;a href="http://digg.com/submit?url=blog.makezine.com%2Farchive%2F2006%2F11%2Fliquid_nitrogen_ice_cream.html&amp;title=Liquid%20Nitrogen%20ice%20cream%3F%20Fractal%20pecan%20pie%3F%20A%20recircu&amp;bodytext=%20Arwen%20has%20a%20fantastic%20interview%20%28make%20sure%20to%20see%20the%20photos%29%20she%20writes%20-%20%26quot%3BLiquid%20Nitrogen%20ice%20cream%3F%20Fractal%20pecan%20pie%3F%3F%20A%20recirculating%20gravy%20fountain%3F%3F%3F%20I%20couldn%26apos%3Bt%20believe%20my%20eyes%20when%20I%20first%20saw%20Turkey%20Tek%26apos%3Bs%20Thanksgiving%20Ins&amp;topic=tech_news" /&gt;Digg this!&lt;/a&gt;
</description>
<link>http://blog.makezine.com/archive/2006/11/liquid_nitrogen_ice_cream.html?CMP=OTC-0D6B48984890</link>
<guid>http://blog.makezine.com/archive/2006/11/liquid_nitrogen_ice_cream.html?CMP=OTC-0D6B48984890</guid>
<category>Holiday projects</category>
<pubDate>Thu, 23 Nov 2006 10:23:04 -0800</pubDate>

</item>

<item>
<title>Interview with a turkey fryer</title>
<itunes:summary> Arwen has a couple of interviews from Thanksgiving makers - here&apos;s the first, a turkey fryer how-to&apos;er, she writes - I did a series of interviews with Instructables users about their fabulous and varied Halloween projects, and noticed recently...</itunes:summary>
<description>
<![CDATA[<p><img src="http://blog.makezine.com/img413_1442.jpg" height="469" width="498" border="0" hspace="4" vspace="4" alt="Img413 1442" /><br />
Arwen has a couple of interviews from Thanksgiving makers - here's the first, a turkey fryer how-to'er, she writes - </p>

<p><em>I did a series of interviews with Instructables users about their fabulous and varied Halloween projects, and noticed recently that the Thanksgiving <a href="http://www.instructables.com/group/thanksgiving/">contest</a> is just wrapping up. I was curious to see what Instructables users cooked up when they turned their skills toward the kitchen, so I interviewed a few of the creators of my favorite Thanksgiving projects. I'm salivating just reading <a href="http://www.instructables.com/id/EFN2HVNQ4DEUHSVQFP/?ALLSTEPS">Ryan Hays' deep-fried turkey Instructable</a>. While most of us may not have a turkey fryer just lying around, it looks to be a worthy investment. If you like <a href="http://extremepumpkins.com">extremepumpkins.com</a>, then this looks to be the logical next step...</em></p>]]>
&lt;a href="http://blog.makezine.com/archive/2006/11/interview_with_a_turkey_f.html?CMP=OTC-0D6B48984890" /&gt;Read more&lt;/a&gt; | &lt;a href="http://blog.makezine.com/archive/2006/11/interview_with_a_turkey_f.html?CMP=OTC-0D6B48984890" /&gt; Permalink&lt;/a&gt; | &lt;a href="http://blog.makezine.com/archive/2006/11/interview_with_a_turkey_f.html?CMP=OTC-0D6B48984890#comments" /&gt;Comments&lt;/a&gt; | 



&lt;a href="http://blog.makezine.com/archive/diy_projects/?CMP=OTC-0D6B48984890" /&gt;Read more articles in DIY Projects&lt;/a&gt; | 






&lt;a href="http://digg.com/submit?url=blog.makezine.com%2Farchive%2F2006%2F11%2Finterview_with_a_turkey_f.html&amp;title=Interview%20with%20a%20turkey%20fryer&amp;bodytext=%20Arwen%20has%20a%20couple%20of%20interviews%20from%20Thanksgiving%20makers%20-%20here%26apos%3Bs%20the%20first%2C%20a%20turkey%20fryer%20how-to%26apos%3Ber%2C%20she%20writes%20-%20I%20did%20a%20series%20of%20interviews%20with%20Instructables%20users%20about%20their%20fabulous%20and%20varied%20Halloween%20projects%2C%20and%20noticed%20recently...&amp;topic=tech_news" /&gt;Digg this!&lt;/a&gt;
</description>
<link>http://blog.makezine.com/archive/2006/11/interview_with_a_turkey_f.html?CMP=OTC-0D6B48984890</link>
<guid>http://blog.makezine.com/archive/2006/11/interview_with_a_turkey_f.html?CMP=OTC-0D6B48984890</guid>
<category>DIY Projects</category>
<pubDate>Wed, 22 Nov 2006 02:19:19 -0800</pubDate>

</item>

<item>
<title>Colbert Interviews Dean Kamen</title>
<itunes:summary> Here&apos;s a fun interview from The Colbert Report on Comedy Central - 11/09/06: Colbert interviews Dean Kamen who we profiled in MAKE 04 - Link. More: William Lidwell interviewed übermaker, technology visionary, and science evangelist Dean Kamen for MAKE...</itunes:summary>
<description>
<![CDATA[<p><img src="http://blog.makezine.com/img_m481.jpg" height="324" width="414" border="0" hspace="4" vspace="4" alt="Img M481" /><br />
Here's a fun interview from The Colbert Report on Comedy Central - 11/09/06: Colbert interviews Dean Kamen who we profiled in MAKE 04 - <a href="http://colbertondemand.com/videos/The_Colbert_Report/Colbert_Interviews_Dean_Kamen">Link.</a></p>

<p><strong>More:</strong><br />
<ul><li>William Lidwell interviewed übermaker, technology visionary, and science evangelist Dean Kamen for MAKE 04. In this exclusive web extra, the conversation with Kamen continues. Learn Kamen's views on wasting time, creativity, Stirling engines, and his advice to Makers - <a href="http://www.makezine.com/extras/29.html">Link.</a></li></ul><img src="http://blog.makezine.com/img_m482.jpg" height="353" width="500" border="0" hspace="4" vspace="4" alt="Img M482" /><br />
<strong>From the pages of MAKE:</strong><br />
<ul><li><a href="http://makezine.com/04/interview/">Dean Kamen: The Dean of Engineering</a> - <a href="http://www.make-digital.com/make/vol04/?pg=30">MAKE 04 - Page 30. Subscribers--read this article now in your digital edition!</a></li></ul></p>]]>
&lt;a href="http://blog.makezine.com/archive/2006/11/colbert_interviews_dean_k.html?CMP=OTC-0D6B48984890" /&gt;Read more&lt;/a&gt; | &lt;a href="http://blog.makezine.com/archive/2006/11/colbert_interviews_dean_k.html?CMP=OTC-0D6B48984890" /&gt; Permalink&lt;/a&gt; | &lt;a href="http://blog.makezine.com/archive/2006/11/colbert_interviews_dean_k.html?CMP=OTC-0D6B48984890#comments" /&gt;Comments&lt;/a&gt; | 



&lt;a href="http://blog.makezine.com/archive/interviews/?CMP=OTC-0D6B48984890" /&gt;Read more articles in Interviews&lt;/a&gt; | 




&lt;a href="http://digg.com/submit?url=blog.makezine.com%2Farchive%2F2006%2F11%2Fcolbert_interviews_dean_k.html&amp;title=Colbert%20Interviews%20Dean%20Kamen&amp;bodytext=%20Here%26apos%3Bs%20a%20fun%20interview%20from%20The%20Colbert%20Report%20on%20Comedy%20Central%20-%2011%2F09%2F06%3A%20Colbert%20interviews%20Dean%20Kamen%20who%20we%20profiled%20in%20MAKE%2004%20-%20Link.%20More%3A%20William%20Lidwell%20interviewed%20%C3%BCbermaker%2C%20technology%20visionary%2C%20and%20science%20evangelist%20Dean%20Kamen%20for%&amp;topic=tech_news" /&gt;Digg this!&lt;/a&gt;
</description>
<link>http://blog.makezine.com/archive/2006/11/colbert_interviews_dean_k.html?CMP=OTC-0D6B48984890</link>
<guid>http://blog.makezine.com/archive/2006/11/colbert_interviews_dean_k.html?CMP=OTC-0D6B48984890</guid>
<category>Interviews</category>
<pubDate>Sat, 11 Nov 2006 19:45:25 -0800</pubDate>

</item>

<item>
<title>Carving melon balls - Interview with the Maker</title>
<itunes:summary> Steve Anderson (a.k.a. Irregular Shed) has a lovely set of instructions for carving melons this Halloween. And he&apos;s got a point: why stick with boring old pumpkins when melons are easier to carve and the insides make such great...</itunes:summary>
<description>
<![CDATA[<p><img src="http://blog.makezine.com/FRSSYP23MZEP27VGYE.medium.jpg" height="375" width="500" border="0" hspace="4" vspace="4" alt="Frssyp23Mzep27Vgye.Medium" /><br />
<a href="http://www.instructables.com/id/E4PVMG7FIZEP286U7W/?ALLSTEPS">Steve Anderson (a.k.a. Irregular Shed) has a lovely set of instructions</a> for carving melons this Halloween. And he's got a point: why stick with boring old pumpkins when melons are easier to carve and the insides make such great eyeballs, too?... - Interview by Arwen O'Reilly, Staff Editor.</p>]]>
&lt;a href="http://blog.makezine.com/archive/2006/10/carving_melon_balls_inter.html?CMP=OTC-0D6B48984890" /&gt;Read more&lt;/a&gt; | &lt;a href="http://blog.makezine.com/archive/2006/10/carving_melon_balls_inter.html?CMP=OTC-0D6B48984890" /&gt; Permalink&lt;/a&gt; | &lt;a href="http://blog.makezine.com/archive/2006/10/carving_melon_balls_inter.html?CMP=OTC-0D6B48984890#comments" /&gt;Comments&lt;/a&gt; | 



&lt;a href="http://blog.makezine.com/archive/halloween/?CMP=OTC-0D6B48984890" /&gt;Read more articles in Halloween&lt;/a&gt; | 






&lt;a href="http://digg.com/submit?url=blog.makezine.com%2Farchive%2F2006%2F10%2Fcarving_melon_balls_inter.html&amp;title=Carving%20melon%20balls%20-%20Interview%20with%20the%20Maker&amp;bodytext=%20Steve%20Anderson%20%28a.k.a.%20Irregular%20Shed%29%20has%20a%20lovely%20set%20of%20instructions%20for%20carving%20melons%20this%20Halloween.%20And%20he%26apos%3Bs%20got%20a%20point%3A%20why%20stick%20with%20boring%20old%20pumpkins%20when%20melons%20are%20easier%20to%20carve%20and%20the%20insides%20make%20such%20great...&amp;topic=tech_news" /&gt;Digg this!&lt;/a&gt;
</description>
<link>http://blog.makezine.com/archive/2006/10/carving_melon_balls_inter.html?CMP=OTC-0D6B48984890</link>
<guid>http://blog.makezine.com/archive/2006/10/carving_melon_balls_inter.html?CMP=OTC-0D6B48984890</guid>
<category>Halloween</category>
<pubDate>Tue, 31 Oct 2006 01:22:03 -0800</pubDate>

</item>

<item>
<title>Cloroxbot - Interview with the maker</title>
<itunes:summary> The perfect example of &quot;cool doesn&apos;t have to be complicated,&quot; Chaintool&apos;s robot costume made out of old Clorox bottles rocked the Southwest last year. Made out of &quot;laundry detergent bottles, crutches, and football shoulder pads,&quot; it looks more like...</itunes:summary>
<description>
<![CDATA[<p><img src="http://blog.makezine.com/E6C8D09024381029BC6B001143E7E506.jpg" height="747" width="498" border="0" hspace="4" vspace="4" alt="E6C8D09024381029Bc6B001143E7E506" /></p>

<p><img src="http://blog.makezine.com/FZ8ZXQD0ZHEP27XA50.medium.jpg" height="373" width="498" border="0" hspace="4" vspace="4" alt="Fz8Zxqd0Zhep27Xa50.Medium" /><br />
The perfect example of "cool doesn't have to be complicated," Chaintool's robot costume made out of old Clorox bottles rocked the Southwest last year.    Made out of "laundry detergent bottles, crutches, and football shoulder pads," it looks more like an early Star Wars prototype. Chaintool talks about his favorite tools (of course!), the importance of space exploration, and why Halloween is great. What's he wearing this year? You'll have to wait to find out - Interview by Arwen O'Reilly, Staff Editor.</p>]]>
&lt;a href="http://blog.makezine.com/archive/2006/10/cloroxbot_interview_with.html?CMP=OTC-0D6B48984890" /&gt;Read more&lt;/a&gt; | &lt;a href="http://blog.makezine.com/archive/2006/10/cloroxbot_interview_with.html?CMP=OTC-0D6B48984890" /&gt; Permalink&lt;/a&gt; | &lt;a href="http://blog.makezine.com/archive/2006/10/cloroxbot_interview_with.html?CMP=OTC-0D6B48984890#comments" /&gt;Comments&lt;/a&gt; | 



&lt;a href="http://blog.makezine.com/archive/diy_projects/?CMP=OTC-0D6B48984890" /&gt;Read more articles in DIY Projects&lt;/a&gt; | 








&lt;a href="http://digg.com/submit?url=blog.makezine.com%2Farchive%2F2006%2F10%2Fcloroxbot_interview_with.html&amp;title=Cloroxbot%20-%20Interview%20with%20the%20maker&amp;bodytext=%20The%20perfect%20example%20of%20%26quot%3Bcool%20doesn%26apos%3Bt%20have%20to%20be%20complicated%2C%26quot%3B%20Chaintool%26apos%3Bs%20robot%20costume%20made%20out%20of%20old%20Clorox%20bottles%20rocked%20the%20Southwest%20last%20year.%20Made%20out%20of%20%26quot%3Blaundry%20detergent%20bottles%2C%20crutches%2C%20and%20football%20shoulder%20pads%&amp;topic=tech_news" /&gt;Digg this!&lt;/a&gt;
</description>
<link>http://blog.makezine.com/archive/2006/10/cloroxbot_interview_with.html?CMP=OTC-0D6B48984890</link>
<guid>http://blog.makezine.com/archive/2006/10/cloroxbot_interview_with.html?CMP=OTC-0D6B48984890</guid>
<category>DIY Projects</category>
<pubDate>Sat, 28 Oct 2006 09:49:05 -0800</pubDate>

</item>

<item>
<title>USB Hub Monster - Interview with the maker</title>
<itunes:summary> Hmmm...What to do with those pesky cords and cables? Of course! Whip up a creepy-cool USB monster! At least that was Ed Lewis&apos; plan. Not content with just making pop-up pyramids, oobleck, a paperclip bow and q-tip arrows, or...</itunes:summary>
<description>
<![CDATA[<p><img src="http://blog.makezine.com/FTAJLUWXMCES9J4MQM.medium.jpg" height="458" width="498" border="0" hspace="4" vspace="4" alt="Ftajluwxmces9J4Mqm.Medium" /></p>

<p></span><img src="http://blog.makezine.com/FGRC3WCG7CES9J4KHK.medium.jpg" height="373" width="498" border="0" hspace="4" vspace="4" alt="Fgrc3Wcg7Ces9J4Khk.Medium" /><br />
Hmmm...What to do with those pesky cords and cables? Of course! Whip up a <a href="http://www.instructables.com/id/EVE2DG1FJFES9J4LYE/?ALLSTEPS">creepy-cool USB monster! </a>At least that was Ed Lewis' plan. Not content with just making <a href="http://www.instructables.com/id/EIW75CC783EQHOAQHZ/">pop-up pyramids</a>, <a href="http://www.instructables.com/id/EWGWXO579ZES84IM8M/">oobleck</a>, a <a href="http://www.instructables.com/id/EEDAQWYRZUES84INNH/">paperclip bow and q-tip arrows</a>, or causing havoc around <a href="http://squid-labs.com">Squid Labs</a>, Ed turned his creative juices to the ever-present problem of tangled USB cables. And now the world is a better place for it. He told me a few things about his creative process, his next project, and what he missed at Burning Man - Interview by Arwen O'Reilly Staff Editor.</p>

<p><strong>How would you describe yourself?</strong><br />
Restless and a bit messy. After spending a lot of time writing about other people doing things as a journalist, I decided to start doing more things myself. Instead of letting ideas get backed up, I'm determined to get them out as fast as possible. It's a bit of a dangerous road and I find myself wanting more tools to play with and more tools to use them on, but that's just how it goes. I'm also a big believer in interaction and I find myself attracted to projects that make people want to pick them up and play with them.</p>

<p><strong>How on earth did you come up with the idea to make that bizarre USB spider monster?</strong><br />
There are so many USB devices out there and a tiny amount of ports to plug them into, eh? I figured that a hub would be the ticket, but then there's the problem of jamming them all the devices into a tiny space. Extension cables were the next logical step and with some armature wire laying around from another project and I figured that putting the two together would allow for several ports to be accessible and separate. So I had an idea to create a USB squid that would be plopped onto a desk. But I didn't have the patience to try to find some rubber squid to destroy so it turned into a spider. And once that happened it had to get some glowing red eyes. They just tie the whole thing together, really.</p>

<p>After making it I realized that I had gone and made something so completely against the clean and sterile nature of boring computer parts. The only downside is that I now feel kinda bad about bending the poor guy's leg up to patch in a flash drive or card reader. I now spend more time just putting him in different poses than using him for his hub qualities.</p>

<p><strong>What interesting projects are you working on right now?</strong><br />
There will be another hub monster, that's for sure. The spider's getting lonely and a cerberus desk lamp creature will be along in a little while to keep him company. I'm just waiting for the packages from eBay and newegg to roll in before that happens. Other than that: an international analog clock, a modified Rubik's Cube, and some experiments with fabric and magnets on a scale that will hopefully become massive.</p>

<p>I've also become fascinated with mailing pieces through the mail and seeing if they make it. A wooden postcard with the addresses burned out arrived in two pieces and an acrylic variation of that is now on its way to Brooklyn. Another will have an oil and water wave box which hopefully won't explode en route. And then there's a low tech mass mailing of stenciled pieces of wood than I'm planning. I'm still looking for volunteers to receive them. Preferably on the east coast and with a decent digital camera. Any takers?</p>

<p><strong>What new idea (in or outside of your field) has excited you most recently?</strong><br />
I'm not sure what field I'm in exactly. I do love cool uses of bamboo and the Starry Bamboo Mandala that I saw pictures of from Burning Man this year was pretty brilliant and was the only thing that made me wish I'd gone this year.</p>

<p><strong>What's one tip you'd give to other makers or users of Instructables?</strong><br />
Make lives better with the cool stuff you bring into the world. There's already plenty of suck.</p>]]>
&lt;a href="http://blog.makezine.com/archive/2006/10/usb_hub_monster_interview.html?CMP=OTC-0D6B48984890" /&gt;Read more&lt;/a&gt; | &lt;a href="http://blog.makezine.com/archive/2006/10/usb_hub_monster_interview.html?CMP=OTC-0D6B48984890" /&gt; Permalink&lt;/a&gt; | &lt;a href="http://blog.makezine.com/archive/2006/10/usb_hub_monster_interview.html?CMP=OTC-0D6B48984890#comments" /&gt;Comments&lt;/a&gt; | 



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&lt;a href="http://digg.com/submit?url=blog.makezine.com%2Farchive%2F2006%2F10%2Fusb_hub_monster_interview.html&amp;title=USB%20Hub%20Monster%20-%20Interview%20with%20the%20maker&amp;bodytext=%20Hmmm...What%20to%20do%20with%20those%20pesky%20cords%20and%20cables%3F%20Of%20course%21%20Whip%20up%20a%20creepy-cool%20USB%20monster%21%20At%20least%20that%20was%20Ed%20Lewis%26apos%3B%20plan.%20Not%20content%20with%20just%20making%20pop-up%20pyramids%2C%20oobleck%2C%20a%20paperclip%20bow%20and%20q-tip%20arrows%2C%20or...&amp;topic=tech_news" /&gt;Digg this!&lt;/a&gt;
</description>
<link>http://blog.makezine.com/archive/2006/10/usb_hub_monster_interview.html?CMP=OTC-0D6B48984890</link>
<guid>http://blog.makezine.com/archive/2006/10/usb_hub_monster_interview.html?CMP=OTC-0D6B48984890</guid>
<category>DIY Projects</category>
<pubDate>Wed, 25 Oct 2006 06:12:51 -0800</pubDate>

</item>

<item>
<title>Interview with Biological Closed System Roboticist Andy Gracie</title>
<itunes:summary> Andy Gracie makes robots that interact in closed systems with fish, plants, and insects. In this interview, he gives some insight into his work. It&apos;s a must read for roboticists thinking about mixing it up with some biology. Photo...</itunes:summary>
<description>
<![CDATA[<p>
<img src="http://blog.makezine.com/andygracie2.jpg" height="406" width="500" border="1" hspace="4" vspace="4" alt="Andygracie2" /><span style="font-size:0pt;">
<br /></span>
<br />Andy Gracie makes robots that interact in closed systems with fish, plants, and insects.  In this interview, he gives some insight into his work.  It's a must read for roboticists thinking about mixing it up with some biology. Photo from <a href="http://www.hostprods.net/fishplantrack.html">his project</a> that takes the electrical impulses from a nearly blind fish and filters them through an emotional robot to feed a plant. - <a href="http://www.we-make-money-not-art.com/archives/009032.php">Link</a>
</p>]]>
&lt;a href="http://blog.makezine.com/archive/2006/10/interview_with_biological.html?CMP=OTC-0D6B48984890" /&gt;Read more&lt;/a&gt; | &lt;a href="http://blog.makezine.com/archive/2006/10/interview_with_biological.html?CMP=OTC-0D6B48984890" /&gt; Permalink&lt;/a&gt; | &lt;a href="http://blog.makezine.com/archive/2006/10/interview_with_biological.html?CMP=OTC-0D6B48984890#comments" /&gt;Comments&lt;/a&gt; | 



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&lt;a href="http://digg.com/submit?url=blog.makezine.com%2Farchive%2F2006%2F10%2Finterview_with_biological.html&amp;title=Interview%20with%20Biological%20Closed%20System%20Roboticist%20Andy%20Graci&amp;bodytext=%20Andy%20Gracie%20makes%20robots%20that%20interact%20in%20closed%20systems%20with%20fish%2C%20plants%2C%20and%20insects.%20In%20this%20interview%2C%20he%20gives%20some%20insight%20into%20his%20work.%20It%26apos%3Bs%20a%20must%20read%20for%20roboticists%20thinking%20about%20mixing%20it%20up%20with%20some%20biology.%20Photo...&amp;topic=tech_news" /&gt;Digg this!&lt;/a&gt;
</description>
<link>http://blog.makezine.com/archive/2006/10/interview_with_biological.html?CMP=OTC-0D6B48984890</link>
<guid>http://blog.makezine.com/archive/2006/10/interview_with_biological.html?CMP=OTC-0D6B48984890</guid>
<category>Interviews</category>
<pubDate>Thu, 19 Oct 2006 12:36:49 -0800</pubDate>

</item>

<item>
<title>HOW TO - Grow A Chair: An interview with Richard Reames</title>
<itunes:summary> Joshua Foer&apos;s interview with tree artist &amp; arbrosculpturist, Richard Reames - &quot; Using ancient grafting techniques and a few basic tools, Richard Reames shapes living trees into furniture and sculpture near his home in Oregon for clients worldwide. He...</itunes:summary>
<description>
<![CDATA[<p><img src="http://blog.makezine.com/img413_934.jpg" height="458" width="450" border="0" hspace="4" vspace="4" alt="Img413 934" /><br />
Joshua Foer's interview with tree artist & arbrosculpturist, Richard Reames - <em>" Using ancient grafting techniques and a few basic tools, Richard Reames shapes living trees into furniture and sculpture near his home in Oregon for clients worldwide. He is the author of two self-published books, How to Grow a Chair: The Art of Tree Trunk Topiary with Barbara Delbol, and Arborsculpture: Solutions for a Small Planet, published in June. His work was on display this summer at the World Expo in Aichi, Japan. Joshua Foer spoke to Reames in July 2005 by telephone."</em> [<a href="http://www.metafilter.com/mefi/53392">via</a>] - <a href="http://cabinetmagazine.org/issues/20/foer.php">Link.</a></p>]]>
&lt;a href="http://blog.makezine.com/archive/2006/07/how_to_grow_a_chair_an_in.html?CMP=OTC-0D6B48984890" /&gt;Read more&lt;/a&gt; | &lt;a href="http://blog.makezine.com/archive/2006/07/how_to_grow_a_chair_an_in.html?CMP=OTC-0D6B48984890" /&gt; Permalink&lt;/a&gt; | &lt;a href="http://blog.makezine.com/archive/2006/07/how_to_grow_a_chair_an_in.html?CMP=OTC-0D6B48984890#comments" /&gt;Comments&lt;/a&gt; | 



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</description>
<link>http://blog.makezine.com/archive/2006/07/how_to_grow_a_chair_an_in.html?CMP=OTC-0D6B48984890</link>
<guid>http://blog.makezine.com/archive/2006/07/how_to_grow_a_chair_an_in.html?CMP=OTC-0D6B48984890</guid>
<category>Interviews</category>
<pubDate>Sat, 29 Jul 2006 10:07:21 -0800</pubDate>

</item>

<item>
<title>Interview with Benjamin Gaulon</title>
<itunes:summary> Gizmodo Gallery has a great interview with artist/maker Benjamin Gaulon - &quot;As an exponential amount of digital objects begin to permeate our daily lives, the tendency for manufacturers to combine multiple functionalities into one &quot;mega&quot; device seems to be...</itunes:summary>
<description>
<![CDATA[<p><img src="http://blog.makezine.com/224res.jpg" height="420" width="400" border="0" hspace="4" vspace="4" alt="224Res" /><br />
Gizmodo Gallery has a great interview with artist/maker Benjamin Gaulon - <em>"As an exponential amount of digital objects begin to permeate our daily lives, the tendency for manufacturers to combine multiple functionalities into one "mega" device seems to be a popular methodology. Taking this credo as a starting point with his hardware inspired projects is French media artist, Benjamin Gaulon."</em> - <a href="http://gizmodo.com/gadgets/art-objects/gizmodo-gallery-benjamin-gaulon-162173.php">Link.</a></p>

<p>Pictured here - The "Recycling Entertainment System" connects six Nintendo Entertainment System (NES) controllers to a computer to control a shared software synthesizer...</p>]]>
&lt;a href="http://blog.makezine.com/archive/2006/03/interview_with_benjamin_g.html?CMP=OTC-0D6B48984890" /&gt;Read more&lt;/a&gt; | &lt;a href="http://blog.makezine.com/archive/2006/03/interview_with_benjamin_g.html?CMP=OTC-0D6B48984890" /&gt; Permalink&lt;/a&gt; | &lt;a href="http://blog.makezine.com/archive/2006/03/interview_with_benjamin_g.html?CMP=OTC-0D6B48984890#comments" /&gt;Comments&lt;/a&gt; | 



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&lt;a href="http://digg.com/submit?url=blog.makezine.com%2Farchive%2F2006%2F03%2Finterview_with_benjamin_g.html&amp;title=Interview%20with%20Benjamin%20Gaulon&amp;bodytext=%20Gizmodo%20Gallery%20has%20a%20great%20interview%20with%20artist%2Fmaker%20Benjamin%20Gaulon%20-%20%26quot%3BAs%20an%20exponential%20amount%20of%20digital%20objects%20begin%20to%20permeate%20our%20daily%20lives%2C%20the%20tendency%20for%20manufacturers%20to%20combine%20multiple%20functionalities%20into%20one%20%26quot%3Bmega%26quot%3B%20device%20&amp;topic=tech_news" /&gt;Digg this!&lt;/a&gt;
</description>
<link>http://blog.makezine.com/archive/2006/03/interview_with_benjamin_g.html?CMP=OTC-0D6B48984890</link>
<guid>http://blog.makezine.com/archive/2006/03/interview_with_benjamin_g.html?CMP=OTC-0D6B48984890</guid>
<category>Interviews</category>
<pubDate>Fri, 24 Mar 2006 12:56:31 -0800</pubDate>

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