Open source hardwareArchive: Open source hardware

January 27, 2010

Vicacopter open source autonomous VTOL UAV

tri_rotor.jpg

The mysterious Jack Crossfire's open source Vicacopter autonomous VTOL UAVs are amazing to watch. For around a hundred dollars you, too, can build your own.

You need to be an expert in PIC assembly, electronics, & the VicaCopter source code to actually get it to work, but this is actual source code flying our autonomous VTOL aircraft, not an incomplete stage which can't hover.


The VicaCopter supports 2 configurations:
3 gyros & a sonar transducer for the minimal autopilot
6 DOF IMU, magnetometer, barometer, GPS for the full autopilot

Some things VicaCopter can do:
Can fly with under $100 of parts, not including the airframe.
Automated landing & takeoff
Sonar position sensing for indoor flight
GPS position sensing for outdoor flight
Ground station instrument panel
Untethered communication from pilot to ground station
Fully autonomous missions written in picoC scripting language
Manual altitude & position changes from stick commands
Curved or linear paths
Turning towards a point
Camera trigger

Posted by Adam Flaherty | Jan 27, 2010 04:00 AM
DIY Projects, Flying, Open source hardware | Permalink | Comments (0) | Email Entry | Suggest a Site

January 25, 2010

Open source hardware - feature story in Wired - In the Next Industrial Revolution, Atoms Are the New Bits


Chris Anderson is on a mission... In the Next Industrial Revolution, Atoms Are the New Bits @ Wired. This is it folks! Open source, custom-fabricated, DIY product design - it's now the lead story in Wired!

A garage renaissance is spilling over into such phenomena as the booming Maker Faires and local “hackerspaces.” Peer production, open source, crowdsourcing, user-generated content — all these digital trends have begun to play out in the world of atoms, too. The Web was just the proof of concept. Now the revolution hits the real world. In short, atoms are the new bits.
Let me tell you my own story. Three years ago, out on a run, I started thinking about how cheap gyroscope sensors were getting. What could you do with them? For starters, I realized, you could turn a radio-controlled model airplane into an autonomous unmanned aerial vehicle, or drone. It turned out that there were plenty of commercial autopilot units you could buy, all based on this principle, but the more I looked into them, the worse they appeared. They were expensive ($800 to $5,000), hard to use, and proprietary. It was clear that this was a market desperate for competition and democratization — Moore’s law was at work, making all the components dirt cheap. The hardware for a good autopilot shouldn’t cost more than $300, even including a healthy profit. Everything else was intellectual property, and it seemed the time had come to open that up, trading high margins for open innovation.

To pursue this project, I started DIY Drones, a community site, and found and began working with some kindred spirits, led by Jordi Muñoz, then a 21-year-old high school graduate from Mexico living in Riverside, California. Muñoz was self-taught — with world-class skills in embedded electronics and aeronautics. Jordi turned me on to Arduino, and together we designed an autonomous blimp controller and then an aircraft autopilot board.

We designed the boards the way all electronics tinkerers do, with parts bought from online shops, wired together on prototyping breadboards. Once it worked on the breadboard, we laid out the schematic diagrams with CadSoft Eagle and started designing it as a custom printed circuit board (PCB). Each time we had a design that looked good onscreen, we’d upload it to a commercial PCB fab, and a couple of weeks later, samples would arrive at our door. We’d solder on the components, try them out, and then fix our errors and otherwise make improvements for the next version.



Posted by Phillip Torrone | Jan 25, 2010 09:04 PM
Open source hardware | Permalink | Comments (1) | Email Entry | Suggest a Site

January 18, 2010

Shelter 2.0: Distributed manufacturing for emergencies

Bill writes in to tell about Shelter 2.0, a fabbed structure system that aims to leverage distributed manufacturing and shipping to provide durable emergency structures to situations of need.

The Shelter 2.0 was designed by Robert Bridges as a CNC-cut emergency shelter in the Guggenheim/Sketchup contest in 2009. The idea was that it would be partway between a tent and a real house and could be dis-assembled and re-assembled using some interesting CNC-cut joinery to make it easy.

Since all the digital files needed to cut the Shelters are available for download under a Creative Commons, share alike, no commercial license, anyone in the world with a ShopBot CNC tool can cut one...that's 6000+ possible fabricators. The potential for a distributed manufacturing of even a fraction of this size to cut things like emergency housing is pretty powerful. Tools and materials could be shipped to the place they're needed and cut there, but more practically parts could be cut in regional clusters and shipped where they're needed in containers. With services like 100kGarages starting to assemble fabrication networks, it will become increasingly easy to get projects like this organized and rolling when the need arises. And with design files available in places like the Sketchup 3d warehouse, design refinement is faster and easier.

He and some others have ramped up their design iterations to develop a new end wall system. They shopbotted the parts and set it up over the weekend.

Posted by Chris Connors | Jan 18, 2010 07:00 AM
3D printing, Open source hardware, Remake | Permalink | Comments (4) | Email Entry | Suggest a Site

January 17, 2010

Complete hexapod part set on Thingiverse

mind-SpiderBot.jpg

Thingiverse user Daniel ("mind") has uploaded a complete set of files to laser-cut all the frame members of this sweet SpiderBot hexapod. He comments:

A hexapod with servo joints. This design is quite big and needs strong servos but looks really cool...I used 20 HD-2213MG Servos...If you use other servos you need to modify the embeddings for the servos and servo horns. You may make the upper and lower legs shorter to get shorter leverage. Finally the parts get assembled with M2 thread rod and nuts.

[Thanks, Daniel!]

Posted by Sean Michael Ragan | Jan 17, 2010 07:07 PM
DIY Projects, Open source hardware, Robotics | Permalink | Comments (1) | Email Entry | Suggest a Site

January 13, 2010

From the EFF - 12 Trends to Watch in 2010

From the EFF - 12 Trends to Watch in 2010, Tim Jones writes -

It's the dawn of a new year. From our perch on the frontier of electronic civil liberties, EFF has collected a list of a dozen important trends in law, technology and business that we think will play a significant role in shaping online rights in 2010. In December, we'll revisit this post and see how it all worked out.

Woo!

4. Hardware Hacking: Opening Closed Platforms and Devices

An increasingly active hobbyist community is figuring out how to make a range of devices more useful and open. They are learning how to install new software or make third-party parts, devices, and services work with proprietary high-tech products like video game consoles, printers, portable audio players, home entertainment devices, e-book readers, mobile phones, digital cameras, and even programmable calculators. And, oh yes, contending with restrictions on both cars and garage doors.

Frequently, indignant manufacturers are threatening these tinkerers with legal troubles. Often, these threats are legally baseless -- but this hasn't stopped manufacturers from bullying hobbyists into keeping quiet about their innovations.

It confirms the prediction that EFF board member Ed Felten made in 2006: that the rationale offered for "Digital Rights Management" was shifting away from hard-to-defend claims that DRM could stop copyright infringement, and toward uses of DRM to control the functionality of objects in general (often in ways only tenuously connected to copying anything).

In 2009, EFF asked the Copyright Office to protect hobbyists who unlock and jailbreak their smartphones, and we stood up for developers who figured out how to load new operating systems onto TI programmable calculators. EFF's panel of judges also chose to honor Limor Fried of Adafruit Industries with a Pioneer Award in part to encourage the hardware hacking community to continue their good work.

In 2010, phone jailbreaking will become even more mainstream, and the concept will be routinely applied to other sorts of devices. EFF's Coders Rights Project will have no shortage of work to do defending users and developers who want to make their hardware do more than it was designed for.

Ok makers, post up your top trends to watch in 2010 in the comments!

Posted by Phillip Torrone | Jan 13, 2010 08:00 PM
Open source hardware | Permalink | Comments (2) | Email Entry | Suggest a Site

Tiny printable Dremel-powered lathe

cathalgarvey-printable-microlathe.jpg

While small lathes are of relatively limited value in my opinion, I've gotta give it up to Thingiverse user cathalgarvey for designing and uploading the parts to print this motor-tool-powered, printable micro-lathe. Would love to see some video of it in operation!

More from cathalgarvey:

Posted by Sean Michael Ragan | Jan 13, 2010 02:00 PM
3D printing, Open source hardware, Toolbox | Permalink | Comments (2) | Email Entry | Suggest a Site

Intern's Corner: Makey robot's sonar and maiden voyage

MAKE: Intern's Corner
Every other week, MAKE's awesome interns tell about the projects they're building in the Make: Labs, the trouble they've gotten into, and what they'll make next.

By Kris Magri, engineering intern

How I designed Makey, Part III: The Ping sonar rangefinder and maiden voyage

As we return to our robot design saga, making Makey the Robot for MAKE, Volume 19 ...

The actual robot is still just a prototype with 2 wheels and motors and no sensors, electronics, or brains inside. The better body exists only in the computer. Maker Faire is looming. I've been tapped to give two "Make Your Own Robot" workshops, and I reckon that having a working robot would be a very good idea.

M_076-87_Robot_F1.jpg

I'm trying to get the Arduino into the robot body. Suddenly I learn a profound lesson regarding computer-aided design. In real life, circuit boards cannot morph through walls into their desired resting place. In the computer, it happens all the time. With a simple motion of the mouse, the Arduino circuit board has glided into place, right through the aluminum robot body ... but in real life, it won't fit. There is no possible angle or tilt that will get the Arduino into the robot. Out come the Vise-Grips and hacksaw. I saw, bend, and twist off the offending aluminum tabs. This is reality-aided design.

Photo01_Removal.jpg

The battery pack doesn't fit because it hits the nuts and bolts that hold the motors in. It fit just fine in the computer model, since I didn't bother including the nuts and bolts. I'm ready to toss the computer out the window.

Photo02_NothingFits.jpg I show up at the Make: Labs with my fail robot. Our crew has been working like demons for weeks getting ready for Maker Faire -- preparing demos, packing everything under the sun, buying materials -- the lab is a madhouse. Eric, myself, and Steven are practically tripping over each other. I'm frantic to get the Arduino into the body and get the sonar sensor mounted somehow. Eric suggests double-stick tape. I refuse. Tape and glue, I assert, are for people who don't know about bolts and rivets. Eric manages to cram the Arduino in sideways. It barely fits, actually, it doesn't quite fit, it sticks up a little. When I drill a mounting hole, 1/3 of the hole isn't there. But the bolt manages to hold. Photo03_Arduino.jpgPhoto04_Janky.jpg

At this point I only have a vague idea of what motor will be turning Makey's "eyes" or how to fit it inside. We zoom off to the local hobby shop and pay way too much for the smallest servomotor they have in stock.

Steven offers to take on the servomotor/sonar sensor mounting problem. He's making detailed measurements and calculations, trying to figure out how much space there is and where the servomotor will fit into this 3D space without hitting the electronics. He marks everything and explains his calculations to me. I can't follow them, but it sounds good and looks like it might just fit. I drill the holes, we put the servo in, then close up the robot. It fits! There is much rejoicing.

Read full story


From MAKE magazine:
make volume 19 cover.gif
In MAKE, Volume 19: Robots, Rovers, and Drones, learn how to make a model plane with an autopilot and a built-in robot brain. We'll also show you how to make a comfortable chair and footstool out of a single sheet of plywood, a bicyclist's vest that shows how fast you're going, and projects that introduce you to servomotors. All this, and lots more, in MAKE, Volume 19! Subscribe here. Buy the issue in the Maker Shed.


Read full story

Posted by Keith Hammond | Jan 13, 2010 09:33 AM
Arduino, Intern's Corner, MAKE Projects, Open source hardware, Robotics | Permalink | Comments (0) | Email Entry | Suggest a Site

January 12, 2010

Arduino vs. Maple - early impressions

mapleAndArduino_cc.jpg

For those that haven't heard, LeafLabs' Maple board is an Arduino-compatible microcontroller platform based on an STM32 ARM Cortex-M3 chip. The full feature list includes -

  • Microcontroller: STM32 F103RB
  • Clock Speed: 72 MHz
  • Operating Voltage: 3.3V
  • Input Voltage (recommended): 3.0V-18V
  • Digital I/O Pins: 39
  • Analog Input Pins: 16
  • Flash Memory: 128 KB
  • SRAM: 20KB
  • 64 Channel nested vector interrupt handler (including external interrupt on GPIO's)
  • Integrated SPI/I2C and 7 Channels of Direct Memory Access (DMA)
  • Supplies up to 800mA @ 3.3v
  • Support for low power and sleep modes (<500uA)
  • Dimensions: 2.05"x2.1"

I recently got my hands on one of these new boards, and although a fully-functioning version of the Maple IDE has yet to be released, I compiled available source files from the project's repository, allowing me to upload a sketch from Windows XP (via Parallels on OS X).

My example sketch uses the shiftOut function to create a sine waveform via an MCP4921 DAC chip. I also ran the same test setup on an Arduino Duemilanove (ATMega328p) and superimposed the two resulting signals for the sake of comparison -

arduinoVSMaple-sine.jpgArduino Duemilanove (ATMega328p) in blue, LeafLabs Maple (STM32F103RB) in green
Note - differing voltage ranges due to difference in DAC VREF (5V, 3.3V)

As expected, Maple's STM32 (running @ 72MHz) updates the DAC a whole lot faster than Arduino's ATMega328p (@ 16MHz) - in fact about 9 times faster! This was a bit of a surprise to me as I'd only expected a 4.5x speed boost considering the difference in clock speeds. Definitely good news for Arduino users in need of extra clock cycles, but for most, the Duemilanove still offers big advantages - specifically:

In any case, it's very cool to see more options (and speed!) made available to the Arduino community. It'll definitely be interesting to see how things progress with the Maple and its slated relatives.

Posted by Collin Cunningham | Jan 12, 2010 03:30 PM
Arduino, Electronics, Open source hardware | Permalink | Comments (5) | Email Entry | Suggest a Site

January 11, 2010

Digital clock with no ICs

rsz_transistor-clock.jpg

The Transistor Clock is made using only discrete components--194 transistors, 566 diodes, 400 resistors, 87 capacitors, and absolutely no integrated circuits. It's available as an open-source kit from KABtronics. [via Hack a Day]

Posted by Sean Michael Ragan | Jan 11, 2010 04:08 PM
Electronics, Kits, Open source hardware | Permalink | Comments (4) | Email Entry | Suggest a Site

January 5, 2010

10 Sci-Fi Weapons that actually exist @ Wired's Danger Room

 Images Blogs Dangerroom 2009 12 Sci Fi Weapons 8A
10 Sci-Fi Weapons that actually exist @ Wired's Danger Room...

Sure, the gear may look like it came straight out of Avatar or Battlestar Galactica. But all of the laser weapons, robots, sonic blasters and puke rays pictured here are real. Some of these weapons have already found their way onto the battlefield. If the rest of this sci-fi arsenal follows, war may soon be unrecognizable. Read on for a look at some of these futuristic weapons being tested today.
The Bedazzler is in there (a project I worked on in 2009, yay).

Posted by Phillip Torrone | Jan 5, 2010 08:00 PM
Open source hardware | Permalink | Comments (1) | Email Entry | Suggest a Site

MAKE visits MicroRAX HQ

microrax1.jpg

In November, I had the opportunity to travel to Seattle for a Magic: The Gathering tournament. While I was there, I visited the headquarters of TwinTech, a small company run by identical twin brothers, Steve and Chris Burrows, who manufacture a small rack-building set called MicroRAX. At the time, a similar set, called MakerBeam, was hot in the news for its innovative funding angle -- getting capital via the microfunding site KickStarter. I was intrigued because MicroRAX was a nigh-identical product, lacking only MakerBeam's marketing moxie. But also unlike MakerBeam, it was a product already on the market, with starter sets available from TwinTech's online store.

Chris Burrows picked me up at my hotel and we drove to TwinTech's workspace. The company works out of a small warehouse, sharing it with other small industrial firms. Set up in one corner of the space, the workshop was gloriously messy, filled with a variety of machinery and half-finished projects.

TwinTech's core business is making couplers that let you connect multiple tubes at once, however, it was the MicroRAX that interested me. Obviously they had tons of beam lying around. In addition to boxes of beam waiting to be cut -- both plain aluminum and their awesome black anodized version -- there were numerous examples of the MicroRAX used for practical purposes. The Burrows' rule is that they won't build anything for the shop (e.g., shelves or an iPod stand) using any other material besides MicroRAX.

Unlike some systems where you're expected to use the sizes of beams you're given, MicroRAX fully assumes you're going to hack off specific lengths off the standard .9-meter beams available from their store. This also means that if you had a need for larger pieces, the guys can cut it special for you -- I saw lengths of MicroRAX beam in the 5-10' range used for practical purposes around the shop, as well as huge cardboard boxes holding uncut 12' beams they'd gotten back from the extruder.

I asked Chris about the open-source angle. One aspect of MakerBeam which appealed to potential donors was their claim to be open source, though this is not the case thus far -- still in alpha, it lacks the documentation, user-contributions, and open standards that are the hallmarks of open projects. A better example might be Contraptor, a fantastic VEX-esque building set that sets the benchmark for openness and community cooperation.

While MicroRAX isn't open, Chris told me that when you deal with engineers, you can't hold anything back. A company can't really have an industrial product like TwinTech's multi-tube couplers or MicroRAX without divulging everything to a potential customer. They'll want to know the precise dimensions and characteristics of your product before they'll buy it. From an end-result standpoint, how is that really different from publishing your 3Ds?

The brothers are thinking about taking MicroRAX open, but in the meantime, they published their core product design, the "snowflake" cross section of the MicroRAX beam, to Thingiverse, potentially allowing anyone to extrude their own beam.



Read full story

Posted by John Baichtal | Jan 5, 2010 05:00 PM
LEGO, Open source hardware, Robotics | Permalink | Comments (3) | Email Entry | Suggest a Site

January 4, 2010

Open source is terrifying!

Here come the open source culture = piracy articles... from CNN.

"With the open-source culture on the Internet, the idea of ownership -- of artistic ownership -- goes away," Alexie (novelist and poet Sherman Alexie) added. "It terrifies me."
It's more terrifying when someone groups open source with piracy. In my experience, as an artist at times and helping to run an electronics company, open source and open source hardware actually give the maker more control and more artistic ownership.


Posted by Phillip Torrone | Jan 4, 2010 08:00 PM
Open source hardware | Permalink | Comments (16) | Email Entry | Suggest a Site

Bluetooth Ericofon

bluetooth ericofon.JPG

SQNewton didn't just crack open a bluetooth headset and cram it into a cool retro handset casing; he developed his own hardware to produce a fully-functional, self-contained phone that uses the Ericofon's original rotary dial, gives dial and busy tones, mimics the original Ericofon ringer, and has voice-recognition dialing to top it off. [via Hack a Day]

Posted by Sean Michael Ragan | Jan 4, 2010 01:47 PM
Cellphones, DIY Projects, Electronics, Mobile, Mods, Open source hardware, Wireless | Permalink | Comments (2) | Email Entry | Suggest a Site

December 28, 2009

Fab radio looks fabulous

fab_radio_found_materials.jpg

David Mellis, of Arduino fame, wrote in to share this radio that he built with Dana Gordon. Noting that most personal fabrication projects seem to be aimed at niche markets, they designed a radio that could be enjoyed by anyone. Their hope is to enable individuals to produce and sell small-scale products profitably. They have an excellent write-up on their website, complete with schematics, board designs and drawings.

Posted by Matt Mets | Dec 28, 2009 10:30 AM
Arduino, Furniture, Open source hardware | Permalink | Comments (0) | Email Entry | Suggest a Site

December 23, 2009

USB Hourglass random number generator

This is my new, favorite random number generator (old favorite: lava lamps):

usbSand.jpg

It watches falling sand in an hourglass with an optical sensor. That data is sent via the Arduino USB output to the PC where it's analyzed. This entropy is useful for all your random number needs. My favorite part: when the hourglass runs dry a servo motor flips it over and it starts again.

Says maker Peter Allan:

With the USB Hourglass, the user can look at the sand falling through the center of the hourglass and monitor the randomness in the USB output data. And one can read the code line-by-line, compile it, and upload it to the microcontroller using only open-source and widely supported tools.

USB Hourglass

[Thanks, Scott Burris!]

Posted by John Park | Dec 23, 2009 09:30 AM
Arduino, Computers, Electronics, Open source hardware | Permalink | Comments (1) | Email Entry | Suggest a Site

December 22, 2009

An open source... restaurant?

instructables_restaurant.jpg

To be honest, I'm not really sure what is going on here, but it looks fun. Arne Hendriks and Bas van Abel have collaborated to create the Instructables Restaurant, an eatery where everything inside it- including food, furniture and entertainment- have been constructed from designs available for free on Instructables. They are still in the trial phase of the project, so they don't have a permanent location, but their inaugural event appears to have gone quite well.

Of course, if you would like to make your own, there is an Instructable for that.

Posted by Matt Mets | Dec 22, 2009 01:00 PM
Instructables, Open source hardware | Permalink | Comments (4) | Email Entry | Suggest a Site

December 18, 2009

Futurepicture, a homebrew light field camera

futurepicture_large_light_field_camera.jpg futurepicture_architects.gif

Ever take a photograph, and realize after the fact that you focused on a tree in the background instead of your subject's face? Wish you could go back and fix it? Well, unfortunately you can't if you used a regular camera, however if you had a plenoptic camera it would be no problem. Instead of capturing a flat, 2D array of pixels, a plenoptic camera uses an array of microlenses to capture 4D lightfield data. This data can then be processed to create a final image that is focused on any part of the scene.

Daniel Reetz and Matti Kariluoma wanted to experiment with light field photography, but you can't really buy one of these cameras, so they built one themselves. Instead of using a single camera and microles array, however, they decided to use rapid prototyping equipment and a bunch of point&shoot Canon cameras loaded with the SDM firmware, and the result is the Large Light Field Camera Array. Plans aren't available yet, however they are pledging to release the whole thing as an open source/hardware project. Looks great, guys! [via teamdroid]

Posted by Matt Mets | Dec 18, 2009 10:00 AM
Computers, Open source hardware, Photography | Permalink | Comments (3) | Email Entry | Suggest a Site

December 12, 2009

Ask an Engineer chat with SparkFun, Adafruit and MAKE tonight! 10PM ET

Pt 2403
There's a massive LIVE video chat tonight for hardware makers!

Tonight is our weekly "Ask an engineer chat" 10pm ET. It's a special night, we will have a guest! Nathan Seidle from SparkFun will be joining us! Limor [Adafruit] and Nathan will answer all your engineering, biz and kit questions for one hour! Tonight's topics will also include the open source hardware list of 2009, over 125 projects in 19 categories. Currently SparkFun is one of the top producing open source hardware companies in the world! Stop in and say hi!

Chat details!

  • Visit our new "chat" section on Adafruit at 10pm ET, Saturday nights
  • Or visit our Ustream page
  • For old schoolers, you can use IRC, you'll need a Ustream log/pass, check out the Ustream IRC how-tos here and here
  • We are #adafruit-industries6796 on IRC server chat1.ustream.tv
  • There will be a trivia question at the end of the night as always!
  • Lastly, if anyone can save a log we'd appreciate it



Posted by Phillip Torrone | Dec 12, 2009 08:12 AM
Events, Open source hardware | Permalink | Comments (2) | Email Entry | Suggest a Site

December 11, 2009

Open source hardware 2009 - The definitive guide to open source hardware projects in 2009

opensourcehardware2009.jpg Welcome to definitive guide to open source hardware projects in 2009. First up - What is open source hardware? These are projects in which the creators have decided to completely publish all the source, schematics, firmware, software, bill of materials, parts list, drawings and "board" files to recreate the hardware - they also allow any use, including commercial. Similar to open source software like Linux, but this hardware centric.

Each year we do a guide to all open source hardware and this year there are over 125 unique projects/kits in 19 categories, up from about 60 in 2008, more than doubling the projects out there! - it's incredible! Many are familiar with Arduino (shipping over 100,000 units, estimated) but there are many other projects just as exciting and filled with amazing communities - we think we've captured nearly all of them in this list. Some of these projects and kits are available from MAKE others from the makers themselves or other hardware manufacturers - but since it's open source hardware you can make any of these yourself, start a business, everything is available, that's the point.

This year, I am asking for your help - the Open source hardware page on Wikipedia is missing more projects that it actually has total at the moment. If any readers out there want to help out, review all the projects we've listed and please add them to the Wikipedia page so it's a more complete resource. Also, many projects on the Wikipedia page are not "Open source hardware" but that will likely be debated, at the least - all of the projects in this guide are considered open source hardware by those who actually does open source hardware it seems.

In this version of the guide on MAKE I will link to the product page and if it's sold in the Maker Shed there is an additional link to the Maker Shed if you'd like to support OSH and get a kit or project. For 2009, this guide became so large that it cannot fit in to one post on MAKE so it will be divided up in to sections, 18 of them:

Some of the projects are likely "open source hardware" but the files aren't all up yet, at the time of this writing the maker was contacted to make sure they put a license up for clarification, this will be noted and updated. There will undoubtably be a few mistakes in a collection this large, hit refresh, we'll be updating it all weekend. Also, there's a very good chance we missed something, post them up in the comments and we will add them if they're OSH. When we release this article each year there are always a few days of adding, removing and editing.

A great year for OSH, have fun reading the guide!

Posted by Phillip Torrone | Dec 11, 2009 06:20 PM
Open source hardware | Permalink | Comments (42) | Email Entry | Suggest a Site

3D printing and fabrication: Open source hardware 2009 - The definitive guide to open source hardware projects in 2009

Part of The definitive guide to open source hardware projects in 2009

3D printing - Open source hardware is now making things. Physical things you can print out, over the last few year 2-3 projects have really gained momentum and made some wonderful advances in low-cost desktop 3D printing. Projects include Fab@Home, MakerBot and RepRap. A new project was also added this year, s DIY open source construction set for experimental personal fabrication.


Contraptor
4118807483 A484884069 B
Contraptor is a DIY open source construction set for experimental personal fabrication, desktop manufacturing, prototyping and bootstrapping.
Price: See site
Visit project page


Fab@Home
 614Px-Img 0110
Fab@Home is a project dedicated to making and using fabbers - machines that can make almost anything, right on your desktop. This website provides everything you need to know in order to build or buy your own simple fabber, and to use it to print three dimensional objects. The hardware designs and software on this website are free and open-source. Once you have your own fabber, you can also download and print various items, try out new materials, or upload and share your own projects. Advanced users can modify and improve the fabber itself
Price: $2,700 and up
Visit the project page


MakerBeam
Pt 2389
MakerBeam is a project to build a toy and tool for the open source imagination. Based on Mini-T, a new open source standard, MakerBeam will develop a construction toy for our times: open source precision hardware equally at home doing desktop fabrication or serving as a drawbridged castle for action figures.
Price: See page for details
Visit the project page


MakerBot
 Media Catalog Product Cache 1 Image 5E06319Eda06F020E43594A9C230972D C U Cupcake-Cnc 1
MakerBot is an affordable, open source 3D printer. It makes almost anything up to 4" x 4" x 6" using ABD plastic.
Price: $750 and up
Visit the project page


RepRap
 Reprap-Small
RepRap is short for Replicating Rapid-prototyper. It is the practical self-copying 3D printer shown on the right - a self-replicating machine. This 3D printer builds the parts up in layers of plastic. This technology already exists, but the cheapest commercial machine would cost you about €30,000. And it isn't even designed so that it can make itself. So what the RepRap team are doing is to develop and to give away the designs for a much cheaper machine with the novel capability of being able to self-copy (material costs are about €500). That way it's accessible to small communities in the developing world as well as individuals in the developed world.
Price: Various
Visit the project page

Posted by Phillip Torrone | Dec 11, 2009 06:19 PM
Open source hardware | Permalink | Comments (11) | Email Entry | Suggest a Site

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